| Jaws of the Six Serpents - sword and sorcery light Regular price: $5.97 Bundle price: $7.45 Format: PDF
| Sword and sorcery and darker fantasy in a compact package with the light, flexible PDQ system.
People like Jaws because it gives you what you need to get playing quickly, clearly explained and laid out.
The PDQ rules let you define your character by whatever you think is most important about them, and then provide simple frameworks for resolving any type of conflict, from mortal combat to devious negotiations. This book includes the standard PDQ rules, followed by a bunch of new material to slant them towards pulpy and darker fantasy - like danger levels and freeform sorcery.
The setting sketches out a classically-inspired sword and sorcery land. Peoples, outlined in a few paragraphs each, are both origins for characters and locations for adventures. From the bustling streets of Sartai...
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| Serpents' Teeth Regular price: $5.97 Bundle price: $7.45 Format: PDF
| This is a supplement for Jaws of the Six Serpents, our popular gamebook taking the PDQ system into the realms of sword-and-sorcery and the darker sides of fantasy. Because PDQ is so simple and flexible, it lets you lay out what's important about characters and get playing very quickly.
Serpents' Teeth is a resource for the GM, with adventures and guidance material, mostly by fans of Jaws who have run it in their home groups and at conventions. You can also use it with other sword and sorcery games: character write-ups are so simple that you can easily convert to your system of choice.
Here's what's inside:
Ties to Bind - an adventure outline by Brenda Hingstman
Gods of the World of the Six Serpents - a setting option by Rachael Hodson
The Scroll of Misnai - an adventure outline by Rac...
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