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"BASE, THIS IS COMMANDER ENRIKE - CODE RED! REQUIRE AIR SUPPORT!"
Enrike switched off his radio and quickly maneuvered his Headhunter Gear away from his present location, zig-zagging through the rocky terrain in search of better cover. Undoubtedly, his transmission had given away his position and enemy artillery was about to swamp the area with suppression fire. His odds were bad.
The terrain was flat enough but rough, making it difficult for his SMS to perform at peak efficiency. He reached for the side control panels and punched a few buttons, switching his Gear to walker mode, top speed.
Despite the gimballed suspension of the cockpit and the Gear's efforts to compensate for the uneven terrain, he felt himself uncomfortably rocked back and forth. A quick check on his sensors confirmed his fear - spotted. Six blips appeared on his tail and were closing in on him. He was alone, his team destroyed, with nowhere to hide.
More blips appeared on his sensors, this time ahead of him, closing in fast. His heart skipped a beat, then he realized the IFF signal was friendly. Air support. He slowed down his Gear, spun it around and kept it jogging backwards, his autocannon ready. Whatever survived the strike he could handle for sure - if anything did...
What would be an aircraft pilot without his aircraft? The Tactical Support: Aircraft & Aerial Warfare manual, the first book in the Tactical Support series, covers everything not included in the rulebook, from air war tactical rules (movement, special maneuvers, altitude) to dogfighting (one-on-one aircraft combat). It also includes all the necessary aircraft design and maintenance rules, new weapons, new perks and flaws as well as twenty sample designs from the North, the South and the Badlands. Lastly, the book includes stock NPCs that can be used to populate air bases.