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Another 22 Talent TreesClick to magnify

Another 22 Talent Trees

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So you have the original 22 Talent Trees, but still you need more options for your d20 Modern heroes? Do you wish your fast heroes could strike with Critical Precision? Does your Tough hero need thicker skin? What if your Dedicated hero was devoted to mastering a weapon?

Another 22 Talent Trees presents dozens of new talents (grouped into 22 trees) for the core classes. With this supplement you can play a Strong hero and use the Tackle and Grip of Iron talents to break your puny opponents in half! You can also enjoy the speed of the Fast hero with the Lightning Fists talent tree. Or perhaps you would prefer the Tough hero, with hardened flesh and a punishing Battle Endurance. If you prefer a little magic in your modern games, you might enjoy the Arcane Secrets talent tree, designed for the Smart hero. With these mystical talents, the Smart hero can gain all sorts of special abilities including bonus spells. The Dedicated hero, devoted to the mastery of a single weapon, is also a formidable character. Just imagine your hero brandishing his beloved Weapon of Choice and blasting his enemies! Dedicated heroes can also choose talents from the Zen Talent Tree and become One with the Universe. Of course we can't forget about the Charismatic hero and his terrifying showmanship when he uses the Grand Weapon Display talent!

These and dozens of other innovative ideas fill the pages of this supplement!

BUT WAIT!

THERE'S MORE!

Another 22 Talent Trees also features four new martial arts feats including the devastating One Ton Kick and the fiendish Devil's Finger.

You get all this:

  • Dozens of talents grouped into 22 Talent Trees

  • Four new martial arts feats

  • 7 stunning images depicting the talents and feats in action

A $5.00 value for not $4, not $3, but only

$2.88!

 

Poisonous Plants

Available Now!

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This beautifully illustrated PDF features 5th edition D20 rules for 67 deadly plants from our own world including hemlock, nightshade, and hellebore.

Each plant is presented with a stat-block outlining its habitat, size, frequency, medical uses, damage, saving throws, and challenge rating. Most entries feature additional rules for creating herbal, alchemical, and magical substances. 

With this supplement you can:

  • Craft insecticide from white cedar.

  • Brew healing balm from nightshade.

  • Extract weapon poison from bush rope.

  • Empower your necromancy with baneberry.

  • Fight oozes with myoporum.

  • Enhance your protection spells with oleander.

  • Use jimsonweed to target objects with fly spells.

  • Use bay laurel to enhance your augury spells.

  • Brew a sleep potion from black locust.

  • Create dozens of other herbal and alchemical concoctions!

Heavily researched, the effects of these poisons mirror reality. Some cause paralysis, blindness, or terrifying hallucinations. Some cause psychic damage. A few contain acid. A couple cause creatures to take radiant damage from the sun.

Some plants are only toxic under certain conditions. Others are only toxic to certain creatures. Many can be mistaken for something else. A few are consumed deliberately. Those that affect herd animals can precipitate a famine. When famine strikes, characters are even more likely to eat toxic plants.

All types of poisons exist in the plant kingdom; ingested, inhaled, injury, and touch. Most weapon poisons are easily extracted.

Druids and characters proficient with alchemy kits, herbalism kits, or cook's utensils will find this information extremely useful. All other characters will find these rules make the wilderness much more dangerous.

To help DMs use these plants, each is presented with a challenge rating. There are also suggestions for challenging high level characters with these plants. 

Beware the fireweed that grows in damp soil!

Shun the sweet redoul!

Avoid the sandbox tree and its exploding fruit!

Fear the orcs with monkshood on their blades!

Never touch the gimp-gimpy!

Enhance the verisimilitude of your games with this collection of poisons, herbal remedies, foods, alchemical substances, magical creations, and DM inspiration.  

Only $5.99!!

Available Exclusively on DriveThru!

Click Here to Get it Today!

 

 

 

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Reviews (7)
Discussions (0)
Reviews
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February 5th, 2007
Not quite what I was looking for but you might like it.<br><br><b>QUALITY</b>: Acceptable<br><br><b>VALUE</b>: Satisfied<br> [...]
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January 27th, 2007
A mixed bag, really. Some talents seem like sensible additions to the canon list of talent trees, like the Survivalist tree for Tough Heroes and the Heroic Deeds tree for Charismatic Heroes. Others seem a little questionable to me, like the large numbe [...]
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September 8th, 2006
You can never have to many talent trees to choose from for your modern characters.<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Satisfied<br> [...]
Rob M. [Featured Reviewer]
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February 24th, 2006
This 13 page PDF (19 with cover, credits, OGL declaration & 3 pages of advertisements) provides 22 new talent trees for use in D20 Modern games, and four martial arts feats. In the D20 Modern system, not only do characters have Feats as in t [...]
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August 7th, 2005
Some good and some bad, and the assessment of which is which is likely going to vary from GM to GM. One thing that is interesting about this is that it takes the role of "Combat Monster" out of the exclusive sphere of the physical classes som [...]
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Electrum seller
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1.0
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NG1016
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File Last Updated:
October 11, 2004
This title was added to our catalog on October 11, 2004.