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Tome of Horrors

A Folio of Fiends Malevolent and Benign

Disappointed that your favorite First Edition monsters didn't make it into the official rulebooks? Contained herein are all the classic monsters you've longed for, plus a whole bunch more! Restore the "First Edition Feel" to your game with this manual of monsters, both malevolent and benign!

Over 400 of Your Favorite First Edition Monsters

Tome of Horrors contains over 400 monsters, from the aerial servant and the lurker above to the shadow demon and the skeleton warrior — and even the Demon Lord Orcus himself! We worked closely with Wizards of the Coast so that these creatures do not overlap with official Third Edition books. You won't find any of the monsters in this book in any official product!

A Third Edition supplement for Game Masters

Tome of Horrors II

The Horrors Return!

Necromancer Games brings you the sequel to the largest monster book in the history of d20 gaming. This tome contains nearly 200 never-before-seen monsters, from the crucifixion spirit to the dreaded encephalon gorger. Completely compatible with revised 3.5 rules, this large collection of monsters makes a great addition to any Third Edition campaign, and was written with the expressed intent to provide usable, detailed, and unknown monsters.

Introduction by Monte Cook

'If a role playing game is a gun, then a monster book is the ammunition. If that's the case, then Tome of Horrors is a case of hollow point, explosive shells! You'll find yourself coming back to these pages again and again... It's that good.' - Monte Cook

A Revised Third Edition (3.5) supplement for Game Masters

Tome of Horrors III

The Horrors Return!

Necromancer Games brings you another volume in the series of monster books that made Monte Cook says "If a role playing game is a gun, then Tome of Horrors is a case of hollow point, explosive shells!" Sequel to the highly popular Tome of Horrors and Tome of Horrors IITome of Horrors III contains over 200 never-before-seen monsters, from the new demons, devils, and foul undead — like the Nysrock, the Alastor and the Lich Shade — to other soon-to-be favorites such as the Corpse Orgy and the Ghost-Faced Orc!

A Revised Third Edition (3.5) supplement for Game Masters

Tome of Horrors Revised

The Classic Tome of Horrors Revised for Your Revised Third Edition Game!

Finally, thanks to DTRPG, Necromancer Games is able to provide a Revised Third Edition version of the classic Tome of Horrors with a full upgrade to Revised Third Edition (3.5) stats! Now your favorite First Edition Feel monsters are ready for your Revised Third Edition game!

Over 400 of Your Favorite First Edition Monsters

Like the original, Tome of Horrors Revised contains over 400 monsters in Revised Third Edition (3.5) format, from the aerial servant and the lurker above to the shadow demon and the skeleton warrior — and even the Demon Lord Orcus himself! Nothing was cut from the original Tome of Horrors, in fact the book got even bigger! If you loved the original and wished that it was Revised Third Edition (3.5) compliant, your wishes have been answered!

A Revised Third Edition (3.5) supplement for Game Masters

Mother of All Treasure Tables

The Mother of All Treasure Tables puts the “ah!” (or awe) back into your treasures!

From the farthest corners of the earth, a vast array of treasure has been gathered. Never before has such a book been available, to provide a random selection of detailed descriptions with a simple roll of the dice — treasures that include weapons and walking sticks, elaborate jewelry and wooden buttons, carved boxes with secret compartments, rare ivory, and iron pots. There are statuettes, royal robes, belts, antique coins, and armor suitable for the greatest adventurers of legend. Each treasure has been carefully calculated based on standard values but there is nothing standard about these treasures!

Here in a single volume are nearly 700 treasures to use individually or mix into an astronomical number of combinations, more carefully thought out and detailed than any before. Containing treasures suitable for the lowliest of pickpockets and brawlers or the most splendid of kings and queens, this book will augment your imagination and encourage your heroes to ever strive for more opportunities to obtain treasure. Creative flair and painstaking research together provide you with treasure that is as “real” as you can get in a world with dragons and wizards.This is The Mother of All Treasure Tables!

A Revised Third Edition (3.5) supplement for Game Masters

Mother of All Encounter Tables

The Mother of All Encounter Tables is here!

This utility is unlike any before conceived! This is not just a random book of tables but a well-thought-out Game Master's utility that makes wilderness travel, city streets, and dungeon corridors ALL more interesting. It contains encounters for each terrain type from mountains to the ocean, in each climate from arctic to tropical, and has separate tables for day and night encounters. Also factored in are relative rarities of individual encounters, with space left in the DM to insert new monsters of his choosing. In addition to encounters with monsters and men, there are tables for unusual weather events, strange occurrences, accidents, and encounters with NPCs. Trade routes and caravans are detailed as well as trolls and dragons. After all, you never know when ants will infest your food or when the cleric will get struck by lightning!

A Third Edition supplement for Game Masters

The Wurst of Grimtooth's Traps

The Troll is Back!

More horrible than a nightmare, more feared and loathed than the IRS, Grimtooth the Troll has returned, bringing with him the best of his traps to try men's souls and mangle their bodies! This connoisseur's catalog of condemnable calamities contains countless contraptions to curse even the most courageous adventurer!

Traps and Trouble for any Campaign

The Wurst of Grimtooth's Traps collects over 200 of the most devious traps ever devised, all with complete statistics for use in any d20 System game. It also includes the famous Traps Bazaar and the Dungeon of Doom, a dungeon of nothing but traps!

A Revised Third Edition (3.5) edition supplement for Game Masters

Eldritch Sorcery

Unleash Forgotten Power

Unearth forgotten spells and lost lore in your quest for knowledge and your thirst to conquer the unknown. See magic in a new light as you tap into spells that alter the mind, bend reality, or lay waste to vast stretches of land. Decimate armies to wrest control of a kingdom or just replace the king with a loyal clone; the choice is yours. The power is here; it awaits you in its raw, eager form. Do you have the courage to turn these pages and unleash these lost spells?

Spells, Spells, Spells!

A book filled with hundreds of new spells to add to your campaign. Whether your campaign involves intrigue at court, sailing the high seas, or delving into the darkest of dungeons, these new spells and feats from the same people that brought you the Tome of Horrors can expand your game into new realms. Guidelines inside this tome can help you choose and adjust feats and spells to your own campaign world.

A Revised Third Edition (3.5) supplement for Game Masters and players

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August 31st, 2013
Can't believe they still never fixed the "mother of all encounter tables" that I mentioned in my previous review, and even personally emailed them about the errors. They've got various numbering errors. Such as the table that lists a roll as [...]
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File Last Updated:
April 25, 2012
This title was added to our catalog on March 09, 2007.