Barbarians of Hârn
The deep forests of Hârn are home to eighteen tribal nations. Although civilized Hârnians look down on them as backward, most tribesmen have more freedom and leisure time than manorial peasants. However, much of that spare time must be spent sharpening spears and fletching arrows because the tribal wilderness is a more dangerous place than the manor.
An overview of tribal culture, economics, and religion. A guide to HârnMaster character generation for tribal characters is also included.
A separate article for each of the eighteen tribal nations. Each article includes a tribal map, occupations, weapons and armour data, history, culture, and specific shaman rituals.
Although design for use with second and third edtiions of HarnMaster, these rules are generic enough to be used in any historical or fantasy setting.