| Jaws of the Six Serpents - sword and sorcery light Regular price: $9.95 Bundle price: $7.45 Format: PDF
| Sword and sorcery and darker fantasy in a compact package with the light, flexible PDQ system.
People like Jaws because it gives you what you need to get playing quickly, clearly explained and laid out.
The PDQ rules let you define your character by whatever you think is most important about them, and then provide simple frameworks for resolving any type of conflict, from mortal combat to devious negotiations. This book includes the standard PDQ rules, followed by a bunch of new material to slant them towards pulpy and darker fantasy - like danger levels and freeform sorcery.
The setting sketches out a classically-inspired sword and sorcery land. Peoples, outlined in a few paragraphs each, are both origins for characters and locations for adventures. From the bustling streets of Sartai...
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| Questers of the Middle Realms - second edition Regular price: $9.95 Bundle price: $7.50 Format: PDF
| The lighter side of traditional fantasy gaming.
Want to dive into the wild, weird world of fantasy for a while without getting bogged down in lots of rules detail? Take a look inside!
The world of Median - an outline setting taking a fondly humorous look at fantasy gaming standards.
The PDQ System - a simple, fast and flexible set of rules emphasising story more than tactics, and easy to pick up for a quick game. As seen in Truth & Justice and Jaws of the Six Serpents.
A "build your own" approach - use the framework and add the gods, organisations and character types your gaming group wants in your stories.
Second edition, eh?
Questers originally came out back in 2006, using Chad Underkoffler's super-simple PDQ system. This is a revision and repackage really, but '2e' seemed more...
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