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GDW Game System Guides [BUNDLE]

GDW Game System Guides [BUNDLE]

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THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW...

 


2300 AD DTRPG Guide To 2300 AD
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The Basic Guide to 2300 AD: an annotated list of the 2300 AD titles in the series.

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DC1 Guide to Dark Conspiracy (1st edition)
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GDW's modern horror role-playing game.

The details of the Dark Conspiracy game system: a complete list of the component titles with descriptions and illustrations. Guide to Dark Conspiracy provides a comprehensive overview of the first edition of Dark Conspiracy as published by Game Designers' Workshop.

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DC2 Guide to Dark Conspiracy 2nd Edtion
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The authoritative guide to the second edition of Dark Conspiracy, including systema nd detailed product descriptions.

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Guide to FASA Classic Traveller
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The overview Guide to FASA Classic Traveller provides a complete list of the products published by FASA under license for Classic Traveller. This free Guide details the individual titles with text descriptions and cover illustrations.

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Guide to GameLords Classic Traveller
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   GameLords, Ltd began as a fantasy role-playing publisher with its Thieves Guild game system. In 1982, the company expanded to science-fiction and acquired a license to produce Traveller titles. Between 1982 and 1984, GameLords published impressive titles by a variety of authors. This is an overview of the titles.

   In addition to short scenario books, GameLords introduced a clever pairing of Environment rules books with an associated adventure: (for example, The Mountain Environment and Ascent to Anekthor).

   Founder Kerry Lloyd died in 1985 and the company ceased operations. Remaining inventory was purchased by Different Worlds and continued to be sold for several y...


Index To Challenge Magazine 25-77
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More than you ever thought you could know about Challenge Magazine, the Magazine of Science-Fiction Gaming from GDW Game Designers' Workshop. Challenge covered more than the GDW RPGs, it included articles on other systems including Star Wars, Warhammer 40K, Paranoia, and others.

This index identifies every article by title, game system, author, and issue: for all 53 issues. PLUS, a complete index of Challenge's predecessor: The Journal of the Travellers' Aid Society.

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JG Traveller- Guide to Judges Guild Traveller
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Your comprehensive guide to the Licensed Traveller titles published by Judges Guild.

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MT DTRPG Guide to MegaTraveller
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Everything you wanted to know about the MegaTraveller Science-Fiction Role-Playing Game System (but didn't know how to ask). Includes a short history of the development of MegaTraveller, a comprehensive list of all GDW-published modules for the system (including the number printed), and a rating of the general quality of each module and product (on a 1-9 scale; average is 5.0). Each title in the series is illustrated and synopsized.

Eighteen pages of detailed information.

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T2000 v1 DTRPG Guide to Twilight: 2000 version 1.0
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Everything you wanted to know about the Twilight: 2000 Role-Playing Game System (but didn't know how to ask). Includes a short history of the development of Twilight: 2000, a comprehensive list of all GDW-published modules for the system (including the number printed), and a rating of the general quality of each module and product (on a 1-9 scale; average is 5.0). Each title in the version 1.0 series is illustrated and synopsized.

Twenty-eight pages of detailed information. There is a separate guide focusing on Version 2.0.

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TNE-0000 Understanding Traveller: The New Era
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Traveller: The New Era is more than just a change in background; it's a major revision of the game system that all existing Traveller players should welcome.

This is a short 4 page overview of Traveller: the New Era, plus

When Empires Fall, a 20-page introduction to The New Era, extracted from Challenge Magazine.

 

 

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Information Produit
Rule System(s)
ISBN
1-30000-204-3
Stock Editeur #
GDW 9900
Format
Original electronic
Livres Scannés
Ces livres électroniques ont été créés physiquement en scannant les originaux et en utilisant les images obtenues pour faire les pages pdf. Chaque page est passée par un programme de reconnaissance optique ces caractères (OCR) afin d'essayer de déchiffrer le texte imprimé. Le résultat de ce procédé OCR est situé de manière invisible derrière l'image de chaque page scannée, pour permettre d'utiliser des recherches de texte. Cependant, un texte dans un livre donné sur un fond graphique ou avec des fontes manuelles ne sera probablement pas reconnu par le programme OCR, et ne sera donc pas pris en compte dans les recherches. Aussi certains livres imposants peuvent être redimensionnés pour correspondre au système, et peuvent ne pas avoir cette fonctionnalité de recherche de texte. La plupart des livres les plus vieux et en rupture d'impression sont dans le format images scannées.
Format électronique original
Ces livres électroniques ont été créé à partir des versions électroniques, et permettent donc d'utiliser pleinement la fonction recherche. De plus, la taille de leur fichier tend à être plus petite que celle des livres scannés. La plupart des livres récents sont dans le format électronique original.
File Last Updated:
October 13, 2009
Cet article a été ajouté à notre menu sur October 13, 2009.
Info Editeur
Game Designers' Workshop (GDW)
Game Designers' Workshop (GDW)
Publisher Average Rating