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The festival came to town.
In previous years it was a joyful and cheery event. These attractions, however, are outmoded and the infrastructure is old and neglected. A foul smell hangs in the air. The show consists of malformed people who disgust and frighten. Little joy is offered by the twisted clowns, and the barker's outdated speaking-style and French-tinged accent strengthens a feeling of unease.
It is a dreadful show.
Just in time for your traditional Halloween Call of Cthulhu or Basic Roleplaying game, here are six Halloween-themed adventures — winners and honorable mentions of the 2009 Chaosium.com Halloween Adventure Contest.
Adventure by Victor M. Aguirre. Flesh Festival is an adventure for CoC which takes place during the Roaring Twenties, in some place of New England. The Gamemaster may have to adjust the scenario to the requirements of his campaign; any town of Massachusetts should fit perfectly. The date of the adventure coincides with the arrival of Samhain, although the exact year is left to the Gamemaster design. We recommend the investigators to have some experience, although it is not essential for the adventure to be played.
YOU ARE WHAT YOU EAT
Written by Jason Lindsey. This story is for a group of investigators who have just finished with an adventure or a major campaign. Rusty's diner is off the beaten path and lets them get a chance to clean up and recover for a bit before they depart for their next adventure.
This is where the fun begins.
THE FACULTY PARTY
Written by Jon Hook. The Miskatonic University English Department is holding their annual Halloween party, and you have been cordially invited. The English Dept. party is unlike the kind of party found at the local speak-easy; their party is a series of dramatic readings covering some of the greatest authors of horror fiction. The party-goers meet in a smoke-filled room and debate the authors over snacks, coffee, English and Indian tea.
Conversations and smoke float through the air as the faculty and guests are having a good time, everyone except Prof. Janice Moor. Prof. Moor teaches French Romantic Lit and has been in a blue mood for several weeks now. Her friends and co-workers had hoped that the party would help cheer her up, but no amount of joy has succeeded in lifting her out of her dark depression. Everyone secretly wonders what is bothering her.
Adventure by Oscar Rios. It's a special time for Miskatonic University, as well all of Arkham. A collection of artifacts has just arrived from The Museum of Egyptian Antiquities in Cairo. The collection is on a North American tour, and is scheduled to remain in Arkham until January before moving on to the Field Museum of Natural History, in Chicago. Until then local students, academics, and visitors will have the opportunity see first-hand some of the wonders of ancient Egypt.
MUST THE SHOW GO ON?
Written by Jason Williams. Arkham is in for a very special treat this Halloween when a magician from Boston, who bills himself as Garlock the Great, plans to give the performance of his life at the Manley Theatre located at 670 Gedney Street. Rumors and newspaper stories precede his arrival with tales about his years spent learning secrets at the feet of the guru's of Nepal. Excitement has built and the one night only show has sold out.
THE DEAD SCHOOL
Written by Paul Hebron. October brings nothing but gloom and rain to the Temple Hill Private School, situated out in the Massachusetts woods. It is an exclusive home to the sons of the state's wealthiest families, and its teachers provide a quality education-especially since George Edgerton came to be principal of the prestigious prep school. Edgerton has allowed, for the first time in the school's history, a Halloween party to be held for all the staff and students to enjoy-except for the investigators whom have found themselves in detention. Day-dreaming of the fun they might have had, while waiting for the party to end, the investigators are suddenly brought back to earth by the sound of screams; and then they all black out. When they wake, they find a strange new land of death and voodoo!
MISKATONIC UNIVERSITY LIBRARY ASSOCIATION monographs are longer works by one or more authors on a subject of import to Call of Cthulhu roleplayers. On these products the author has also fulfilled the functions of editor and layout artist; we at Chaosium have done little in the way of editorial. We found these works compelling and thought that you would enjoy them. Through the publication of monographs we can offer our most loyal fans more information more easily, and evaluate the potential of these works for eventual release to the wholesale market.