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Eureka: 501 Adventure Plots to Inspire Game Masters

Eureka: 501 Adventure Plots to Inspire Game Masters

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"Much more than a simple book of plots, Eureka! stands as one of those essential tools that GMs and game designers will find themselves reaching for again and again." -- Game designer Wolfgang Baur, Kobold Quarterly review

Featuring a foreword by gaming industry legend Monte Cook, Eureka contains 501 complete adventure plots usable with almost any roleplaying game, plus GMing advice and tools for making the most of every plot.

If you game once a week, that's nearly 10 years of adventures, all right here in the largest collection of its kind ever published. Written by nine veteran game masters -- the authors of the most widely read game mastering blog on the planet, Gnome Stew -- Eureka is more than just adventure seeds.

Each plot includes a hook to draw your players in, an outline detailing enough material for a complete adventure, generally in the form of 3-5 meaty encounters, and any game mastering notes, plot twists, and advice you might need to turn that plot into a fun night of gaming.

Adventure hooks alone don't give you much to work with, but fully developed adventures can be hard to personalize and fit into an ongoing game. Eureka is the perfect middle ground: We provide the main ingredients, and you decide how to prepare them.

Packed with ideas and inspiration, this massive collection is designed to be the ultimate adventure toolkit:

  • Fantasy, science fiction, and horror plots: 167 of each, all easily adaptable to multiple genres
  • Clear, concise game mastering advice: We show you how to adapt plots to other genres (effectively giving you 464 fantasy, 420 sci-fi, and 338 horror plots) and how to turn Eureka plots into full-blown adventures
  • The tools you need: Plots are grouped by theme, from "Revolt" to "Mistaken Jealousy," and categorized by tags like intrigue, exploration, and combat-heavy
  • Four indexes: Quickly find a plot for any situation by genre, tag, title, or author
  • No game mechanics and no proper names: These system-neutral plots are simple to use and easy to personalize to your game
  • DRM-free, fully hyperlinked and bookmarked: We've made Eureka as user-friendly and GM-friendly as possible

Want to find out more about Eureka? You can download a free 19-page PDF excerpt of the book, read reviews, and check out articles about Eureka on the Engine Publishing website.

Need NPCs to go with your plots? Check out Masks: 1,000 Memorable NPCs for Any Roleplaying Game, which makes a great companion to Eureka. You can also buy both books in a bundle for 20% off: Ultimate Game Master's Toolkit: 501 Plots and 1,000 NPCs.

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Critiques
Christopher H. [Featured Reviewer]
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April 11th, 2012
This is truly a fantastic product. The writers and editors put in a lot of work to “get it right,” and it certainly pays off. As the subtitle states, Eureka gives you 501 “adventure plots.” Each plot starter contains enough information for you to [...]
Thomas B. [Featured Reviewer]
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January 22nd, 2012
WHAT WORKS: Utility is the watchword here. I didn't even scratch the surface of the plot seeds available in this book, and that's not getting into the twists, genre shifts and so on that you can apply to every plot seed in the book. The genre index breaks [...]
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January 7th, 2012
Forenote: I'll copy and paste these very same words for both Masks and Eureka+Masks bundle. Actually there is no reason (apart from starvation) to NOT buy the bundle. ---------------------------- I don't think it is worth the pain of writing a full-bl [...]
erik f. t. t. [Featured Reviewer]
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December 3rd, 2011
(originally posted at TenkarsTavern.com) Does anyone else remember the AD&D Encounter Cards? They were my GoTo Resource when I had nothing planned for Sunday's Weekly Game (which happened more often then I would lie to admit). I'd pull a few cards at r [...]
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July 5th, 2011
Other reviewers have gone into detail about what the book covers, so consider this more of a testimonial. This is a book that any GM should have. Period. It has gotten me past GM's writer's block. It has helped me finish half-formed ideas for story arc [...]
Critiques
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Eureka: 501 Adventure Plots to Inspire Game Masters
Eureka: 501 Adventure Plots to Inspire Game Masters









Information Produit
Platinum seller
Pages
314
ISBN
978-0-615-32186-8
Stock Editeur #
EGP42001
Pleine Taille:
23 MB
Format
Original electronic
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File Last Updated:
August 23, 2012
Cet article a été ajouté à notre menu sur July 28, 2010.
Info Editeur
Engine Publishing
Engine Publishing
Publisher Average Rating
Eureka: 501 Adventure Plots to Inspire Game Masters on DriveThruRPG.com