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How to be a Great GM

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Being a great Game Master is a little like being yourself; no matter what you do to be different, you will always be who you really are in the end. Is that a little cryptic? Let me break it down for you.

Being a great Game Master means; being diverse and flexible. You have to be ready for any possibility and you need to be able to visualize things in your head that some people have trouble doing with visual aids. It's a tough job being the person running a game for others, but it's a rewarding one. Some even say that being a Game Master is a calling, not a job.

No one can tell you if you are a good Game Master or not, so the only way you'll ever know is to try it out and then try it again and again. Different people, different stories and game settings, even different moods can affect everything about the way you run a game and deal with your players. Setbacks happen from time to time so never give up and never feel down about a game session that didn't go as well as you had hoped.

For those of you who don't seem to have all the natural requisites and raw talent for Game Mastering, we have presented here for you, a one-stop guide to being a great GM. This book won't tell you everything you need to know, but it is going to give you everything you need to start.

 

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Reviews (3)
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Reviews
Michael H. [Featured Reviewer]
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May 10th, 2012
How to be a Great GM might be of interest to those brand new to GMing, but experienced GMs will find little in the book of use. That isn't to say that the book is bad: it's simply not something that anyone with a decent amount of experience under their [...]
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November 25th, 2011
How to be a Great GM is an excellent resource for new game masters and game masters wanting to get back to the basics of the craft of game mastering. It provides excellent advice that is often available in pieces around other role playing game books, [...]
Johnn F. [Featured Reviewer]
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April 18th, 2011
Overall, the book seems geared more towards the beginner GM and written in such a way one can readily grasp the concepts after a single read through, with the added bonus of being short enough most people can get through it in a single sitting. (It too [...]
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Product Information
Electrum seller
Author(s)
Pages
19
File Size:
18.31 MB
Format
Original electronic Click for more information
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

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For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
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Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
File Last Updated:
August 01, 2010
This title was added to our catalog on August 01, 2010.
Publisher
Avalon Game Company
Publisher Average Rating