Freedom Fighters is a game of guerrilla warfare in the present or near future, with an important twist - the struggle for freedom is taking place in our own country, against oppressors who have seized power to turn a peaceful nation into a society against itself. These oppressors can be invaders from another world, or foreign agressors who have won a non-Nuclear war, or some political faction which has managed to acquire power for their own ends through a coup, or even through a peaceful rise to dominance. Any set of circumstances can be used to explain the basic situation, that of common citizens with diverse talents and skills banding together to free themselves and their neighbors from a tyranny imposed without their consent.
As with most role-playing games, Freedom Fighters is a game of cooperation, not competition. Player-characters rarely have talents in every possible field of endeavor, and so must band together so that their various skills complement one another. Although some degree of conflict and competition may arise within a group, success is more often gained by learning to work together effectively for the common good.
This game is a complex one, and makes no pretense to the contrary. The rules are intricate and thorough, and are intended to provide the maximum of realism. The Gamemaster should become thoroughly familiar with them early on; players need not be as familiar, but will still benefit from knowing what is, or is not, possible within the framework of the game system.