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Mounts are a popular staple of the fantasy genre. Whether it’s the knight riding off into the sunset on his trusty steed, or the shady horse merchant trying to disguise his broken-down nags as spirited chargers, or the cunning horse thief, mounts and horses are not only a person’s primary means of transportation, they are also an adventurer’s constant companions.
Of course, mechanically, all horses are just about the same. Barring a paladin’s special mount or possibly a druid’s animal companion, there’s not a lot of ways to make them interesting…until now. A Necromancer’s Grimoire: Steeds and Stallions presents a number of alternate rules, as well as a wealth of background information, designed to allow you to liven up horses in your game.
This book presents new rules for differentiating horses based on their quality, allowing you to mechanically represent the difference between a slow and plodding farm horse and well-bred, fiery-spirited race horse. Further, it allows you to give your horses some personality, by providing a number of quirks, traits, and habits common to real horses, which can be hand-picked or randomly generated for any horse. Finally, the book provides rules for racing horses, both in organized races and in similar scenes, such as chases or even mounted combat.
If you want your mount to stand out from the rest, this is the book for you.