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Emerald City Knights Chapter 4: Sea Change

Emerald City Knights Chapter 4: Sea Change

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Green Ronin

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Description:

A Heroes Journey Adventure
For Mutants & Masterminds Third Edition

Previously in Emerald City Knights:
Chapter 0 – The Silver Storm (free download!)

Chapter 1 – Life in the Aftermath
Chapter 2 – Out of Their League
Chapter 3 – Power Play

Emerald City Knights is a complete Mutants & Masterminds Third Edition adventure set in Emerald City, Freedom City's west-coast counterpart. This downloadable product includes a PDF of Chapter 4 along with Hero Lab files for 14 non-player characters.

This chapter picks up where Chapter 3 – Power Play left off, but you can also run it as a stand-alone adventure.


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Free Start: Quick Start Guide

The Dragon Age RPG is based on BioWare's popular Dragon Age RPG franchise, and brings the dark and gritty world of Thedas to your gaming table. This Quickstart Guide - originally featured on Free RPG Day - features rules, an adventure, and pre-generated characters so you can jump right into the action. 
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Game: DC Adventures (with Mutants & Masterminds 3rd Edition Rules)

Free Start: Quick Start PDF

The county fair is being held in Smallville this year and Superboy, the town's famous local hero, is invited as guest of honor. But it's not all prize pigs and cotton candy, as Knockout has come to the fair, and she's aiming to make a big impression!

The DC ADVENTURES Quick Start includes an explanation of the rules, full game statistics for Superboy and Knockout, and a short adventure featuring a brawl at the county fair, so you can jump right in to the action.

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Game: A Song of Ice and Fire Roleplaying

Free Start: Quickstart PDF

These ENnie Award-winning Quick-Start rules and the adventure Journey to King’s Landing are mean to be your introduction to both the A Song of Ice and Fire Roleplaying game and to the fantasy world detailed in George R.R. Martin’s best-selling series of novels.

A Song of Ice and Fire Roleplaying is about Machiavellian court politics, family alliances and enmities, the rise and fall of kingdoms, and the clash of armies, but it is also about honor and duty, family, the responsibilities of leadership, love and loss; tournaments, murders, conspiracies, prophecies, dreams, war, great victories, and terrible defeats. It’s about knights, both false and true... and it’s about dragons.

Welcome to the world of A Song of Ice and Fire, and remember the words of House Stark: “Winter is coming.”

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Critiques
-
March 11th, 2012
Great idea for an epic superheroic campaign!!! I want more adventures in this style. It remainds me the sampe project of the Adventure Path of Pathfinder, that has had a great success 'til now ;) Keep up the good work, guys :) I'm waiting for the fina [...]
Eric A. [Featured Reviewer]
-
February 18th, 2012
Overall Score: 5 Utility: 5 (Fully usable adventure) Artistic Appeal: 5 (Full color high quality artwork throughout the work) Cost: 4 (Well priced for an adventure) Comments: Fantastic. Part 4 in the series, but it could be adaptable as is to an [...]
Critiques
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Emerald City Knights Chapter 4: Sea Change
Emerald City Knights Chapter 4: Sea Change









Information Produit
Silver seller
Auteur(s)
Pages
21
Stock Editeur #
GRR9204e
Pleine Taille:
4.09 MB
Format
Original electronic
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File Last Updated:
February 14, 2012
Cet article a été ajouté à notre menu sur February 14, 2012.
Info Editeur
Green Ronin
Green Ronin
Publisher Average Rating
Emerald City Knights Chapter 4: Sea Change on DriveThruRPG.com