Book 3 - Worlds and Adventures There wouldn't be much travelling if there weren't worlds to visit and explore, and this volume brings it to you! Whether you need to design up a single world, a complete star system, or something even bigger, everything you need is here. You will also find rules for developing unique alien life forms as well as guidelines for dealing with natural or exotic hazards. This volume finishes off with handy tips and advice for developing and running your own Traveller campaigns.
The books in this series comprise the official Traveller20 (T20) rules set. The first three books are taken directly, chapter for chapter, from the 2nd printing of the original Traveller's Handbook. Subsequent releases in this series will expand on the basic rules presented in these first three books.