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Dave Arneson's Blackmoor Core Campaign Book
Dave Arneson's Blackmoor Core Campaign Book
Dave Arneson's Blackmoor Core Campaign Book
Dave Arneson's Blackmoor Core Campaign Book
From Zeitgeist Games
$12.75



Product Format: Watermarked PDF

Copper seller

Over 30 years ago, Dave Arneson created the world that spawned a generation of role playing fans! This core campaign setting is 240 pages and features a full color pull out map of Blackmoor! Features Newly Revised and additional materials from the previous hardback edition!', ' The First Fantasy Campaign. Thirty years ago, the world''s first fantasy campaign began. Now it''s back! Enter Dave Arneson''s Blackmoor, a brooding world of dragons, dungeons, and danger. After thirty years of development, Blackmoor is ready for your adventures.

Previews


Races of Blackmoor: Demonstrating the diverse options available to characters in Blackmoor, this preview from the Characters chapter showcases some of the setting''s new races. Click here to download (2.8 MB PDF).
Magic of Blackmoor: Blackmoor introduces the spell focus, a new method of using magic. This preview from the Magic chapter discusses the spell focus and other aspects of Magic in Blackmoor. Click here to download (2.4 MB PDF).
Regents and Rascals: Some of the iconic NPCs of Blackmoor. Click here to download (2.5 MB PDF).

Reviews


EN World: 4 stars. "
...the setting does have some things going for it that may appeal strongly to some gamers. First, it''s very easy to digest. Some settings, in an attempt to be deep or vast in scope, delivered material that bowls over would-be participants in the setting. Blackmoor is, for lack of a better term, digestable. Everything that it covers, it covers in depth. Second, I felt that the supporting mechanics were sound and interesting..."

Mortality.net: 5 stars.
"It''s like an Olympic-sized swimming pool with optional lane dividers: it''s deep enough to dive right in, and long enough to let you keep going without running out of space -- plus, the GM still has total control over how much of it can be used."

EN World: 4 stars.
"Is this a capable update of--and a worthy homage to--the first D&D setting ever? I literally have no idea. I know it is a good contemporary setting for D&D. Go with that."

Dragonsfoot Fan Review:
"My verdict? For me, it is a must-buy. After reading about the lands of Blackmoor, I''ve come to the opinion that this is the best D&D world that''s ever been published."
* Silven Crossroads: "Dave Arneson''s Blackmoor is high fantasy with dark twists and turns. There are horrors that abound in Blackmoor when you aren''t looking. The writing and the set up of the factions and geography do an excellent job of instilling a sense of fear and trepidation in the players."

Awards

* Winner, The RPG or Supplement Most Likely to Improve Your Campaign, 2005 GameWyrd Wyrd Awards.
GameWyrd Award

Product Previews

(click page corners to turn the page)

The Blackmoor MMRPG (Massive Multiplayer Role Playing Game) is like a "living" Blackmoor campaign. Visit www.dablackmoor.com to learn more!

Product Information
Author(s): Dave Arneson, Jeff Quinn, Dusting Clingman
Pages: 242
Publisher Stock #: ZTG4500SE
File Size: 24.72 MB
Original electronic format
Watermarked PDF
This item was added to our menu on 2007-12-13.
Download Type: Watermarked PDF
Product Tags: core, style, awards, blackmoor, dave arneson
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