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Worlds of imagination and adventure await you!
Important Edition Notes: This edition has been replaced by a Revised Edition. The new edition exchanges the settings from this edition with the entire contents of the True20 Companion and includes all known errata fixes and some rules clarifications.
With True20 Adventure Roleplaying you embark on journeys of the imagination, with heroes and stories you and your friends create. This book tells you everything you need to know to play an exciting adventure roleplaying game: how to create your own heroes, how to handle action and conflict, how to narrate adventures, and how to keep it all fair and fun.
True20 simplifies and streamlines the adventure roleplaying experience: everything is resolved using the same core system and all you need is a single 20-sided die to play! There's no bookkeeping of points, whether hit points, power points, or experience points. Game play is fast and furious thanks to innovations like the Toughness save damage system, based on the award-winning Mutants & Masterminds RPG. You can use True20 to model nearly any genre, from fantasy and historical to modern and scifi. The winners of Green Ronin's True20 Setting Search demonstrate this flexibility. These four, ready-to-play settings show the strength and adaptability of True20.
Plunge yourself into these fantastic worlds of adventure!
- Soar on a magic carpet over minarets and domes, slip past the guards of the sultan's palace, and bargain with cunning and treacherous djinn in Caliphate Nights.
- Sail the sea of stars past the great maelstrom to fantastic planets inhabited by a mix of alien races and humans from a dying Earth in Lux Aeternum.
- Climb into the cockpit of your Tetsujin armored warrior to battle giant radiation-spawned monsters and keep your nation safe in Mecha vs. Kaiju.
- Learn the secrets of the past, and how to manipulate the future, of the hidden struggles occurring in between ticks of the clock in Borrowed Time.
All this and more awaits you. If you want a fast, simple, and fun game system that's still familiar to players of the world's most popular RPGs, if you want a vehicle for traveling to new worlds of adventure, then True20 is for you! True fun, true excitement, true adventure...
PDF Features: Bookmarked Linked Table of Contents Created from source files - not a scanned PDF Gold Vendor Updates*Best with Adobe Acrobat Reader 6 or later
Edition Credits: Design & Development: Steve Kenson Caliphate Nights Design: Aaron Infante-Levy Lux Aeternum Design: Ryan Wolfe, Aaron Sullivan, and Dave Mattingly Mecha vs. Kaiju Design: Johnathan Wright Borrowed Time Design: Concept by Bruce Baugh, rules and setting material by Bruce Baugh and David Bolack Creature Design: Matthew E. Kaiser Editing: Joanna G. Hurley Proofreading: Tim Emrick Art Direction & Graphic Design: Hal Mangold and Marc Schmalz Cover Art: Ozan Art Maps: Ryan Wolfe and Paul Daly Interior Art: Ilya Astrakhan, Toren "Macbin" Atkinson, Drew Baker, Balaskas, Empty Room Studios (Michael Hamlett), Kent Burles, Caleb Cleveland, Paul Daly, A. Bleys Ingram, Jonathan Kirtz, Leo Lingas, Britt Martin, James Ryman, Mike Vilardi, Lisa Wood Executive Producer: Chris Pramas Green Ronin Staff:Steve Kenson, Nicole Lindroos, Hal Mangold, Chris Pramas, Evan Sass, Marc Schmalz, Robert J. "Dr. Evil" Schwalb, and Heather Barnhorst Special Thanks to Jeremy Crawford
Demo Link Details: The Demo button links to nine zipped preview PDFs. Inside, you'll find details on the True20 System as well as a taste from all four of the worlds of adventure.
* If this edition of the publication is updated due to the discovery and correction of typos or errata, you will get a free download of the corrected edition.
Experience Something New!
Each game from Green Ronin has free sample material available through our Web site, RPGNow.com, and DriveThruRPG.com. Learn a new game and experience what you've been missing today!
Game: Dragon Age RPG
The Dragon Age RPG is based on BioWare's popular Dragon Age RPG franchise, and brings the dark and gritty world of Thedas to your gaming table. This Quickstart Guide - originally featured on Free RPG Day - features rules, an adventure, and pre-generated characters so you can jump right into the action.
Game: DC Adventures (with Mutants & Masterminds 3rd Edition Rules)
The county fair is being held in Smallville this year and Superboy, the town's famous local hero, is invited as guest of honor. But it's not all prize pigs and cotton candy, as Knockout has come to the fair, and she's aiming to make a big impression!
The DC ADVENTURES Quick Start includes an explanation of the rules, full game statistics for Superboy and Knockout, and a short adventure featuring a brawl at the county fair, so you can jump right in to the action.
Game: A Song of Ice and Fire Roleplaying
These ENnie Award-winning Quick-Start rules and the adventure Journey to King’s Landing are mean to be your introduction to both the A Song of Ice and Fire Roleplaying game and to the fantasy world detailed in George R.R. Martin’s best-selling series of novels.
A Song of Ice and Fire Roleplaying is about Machiavellian court politics, family alliances and enmities, the rise and fall of kingdoms, and the clash of armies, but it is also about honor and duty, family, the responsibilities of leadership, love and loss; tournaments, murders, conspiracies, prophecies, dreams, war, great victories, and terrible defeats. It’s about knights, both false and true... and it’s about dragons.
Welcome to the world of A Song of Ice and Fire, and remember the words of House Stark: “Winter is coming.”