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Heroes Unlimited Revised - 1st Edition RulesClick to magnify
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Heroes Unlimited Revised - 1st Edition Rules

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This book uses the first edition revised rules.
 Create every type of superhero imaginable: Cyborgs, robots, aliens, mutants (humans and animal), men of magic, super-sleuths, martial artists, weapon masters, psychics, and even crazy heroes!
Super-Science includes bionics, robotics, trick weapons, super-vehicles, super-thieves, hardware specialist, gimmick makers and superspies.
  • 70 super-power catergories, many of which offer many sub-abilities within that power catergory.
  • Plus psionic powers, mutant animal abilities, cybernetics and skills. If you haven't seen this exciting and complete game, check it out today!
  • Magic powers, weapons and knowledge.
  • Compatible with Rifts, Ninjas & Superspies, Beyond the Supernatural, TMNT and the entire Palladium Megaverse.
  • Super vehicle and robot creation rules.
  • Expansive weapon and equipment section.
  • Introductory adventure and more - 248 pages!
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Reviews (1)
Discussions (4)
Customer avatar
Stephane H July 04, 2023 6:41 pm UTC
How is the quality of the scan? I'm a bit worried that the scan quality is a bit grainy based on the quality of the preview pdf...
Customer avatar
Andrew W July 29, 2021 11:50 pm UTC
PURCHASER
I honestly prefer the combat rules in this version... 2nd edition brought in a bunch of stuff from RIFTS, and added weird penalties to dodging certain attacks that, while maybe more realistic, felt very out of place in a supers game.
Customer avatar
David C August 11, 2017 5:31 pm UTC
I own a copy of both this and the 2nd edition (the latter of which had some content cut out so that they could sell it as multiple books). It's a fun and goofy game, though I don't recommend playing it too seriously. The rules are easily gamed, and the lack of balance can really derail the game if everyone is playing for keeps. (This is a game where you can literally play a Golden Age style Superman or a talking pigeon. And if you have a game with both then everyone should be working together to have a good time.)

Despite the fact that the second edition lacks the Game Master content (found now in the overpriced Game Master's Guide), I'd still recommend picking it up over this one. The rules and options are expanded on, and it fixes some of the more glaring imbalances and fills in some holes in the rules. Having both does eliminate the need for the more pricey 2nd edition supplements though. They didn't exactly reinvent the wheel the second time round, and dividing everything up between 5+ books...See more
Customer avatar
Gerald M December 14, 2016 5:08 pm UTC
PURCHASER
I owned this book when I was a kid and never played the game but loved the book a lot. I had to purchase this PDF out of curiosity. It is pretty amazing. Generating heroes is a game within itself... Old School Fun...
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Product Information
Gold seller
Author(s)
Rule System(s)
Pages
250
Publisher Stock #
500
File Size:
73.88 MB
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Scanned image Click for more information
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File Last Updated:
September 20, 2013
This title was added to our catalog on April 13, 2009.