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A Time to Kill: Factions Combat Compendium
A Time to Kill: Factions Combat Compendium
A Time to Kill: Factions Combat Compendium
A Time to Kill: Factions Combat Compendium
From Other Court Games
$15.95 $5.95




Product Format: Watermarked PDF

Combat is a brutal, uncaring animal. This beast cannot be controlled, but with a lot of training and a little luck, you can make sure your enemies are the ones it tears to pieces - and you get to walk away from the battlefield on your own two feet. A Time to Kill is a faster, simpler Combat System designed to bring this brutality home to your Factions campaign.

A Time to Kill features a hybrid of the Phased and Non-Phased Combat Systems, and takes you step-by-step through the easy conversion process. In addition to collecting all of the previously published weapons and armor into a single volume, A Time to Kill introduces an impressive amount of new material, including...

  • New Simplified Armor rules
  • Non-Lethal Damage for Chemical Irritant, Concussion, and Stun Weapons
  • New Round Declarations, such as Full Sprint, Group Defense, and Held Action
  • New Combat Maneuvers, including Beat-Attack, Charge, Choke, Counterattack, Disarm, Feint, and Knock Out
  • Rules for Dodging Ranged Attacks, including Firearms
  • Simplified Spray Attack for Fully Automatic Weapons
  • Throwing Weapon Rules
  • Hand to Hand Weapon Balancing Mechanics
  • New Medical Rules

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Product Information
Author(s): Adam Riemenschneider, Jason Goray
Pages: 58
ISBN: 978-0-9817688-5-4
Publisher Stock #: 10115E
File Size: 23.36 MB
Original electronic format
Watermarked PDF
This item was added to our menu on 2009-06-22.
Download Type: Watermarked PDF
Product Tags: factions, combat, armor, attack, weapons, supplement, modern fantasy, urban fantasy
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  Bundles containing this product:  
Factions 2009 Summer Special [BUNDLE]
$79.85 $12.00

Click to view more information about this bundle

Factions Player's Guide

Factions at War Revised

A Time to Kill: Factions Combat Compendium
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