WargameVault
DriveThruComics
DriveThruFiction
DriveThruRPG: Your One-Stop Shop for the Best in RPG PDF Files!



Home » Tremorworks » HDL Basic Rules
 Quick Find
 
Advanced Search
Browse
Genre
Languages
Product Type
Rule System
Publishers
   Alderac Entertainmen... (189)
   Catalyst Game Labs (133)
   Crafty Games (68)
   Cubicle 7 Entertainm... (29)
   Dream Pod 9 (202)
   Eden Studios (60)
   Fantasy Flight Games (69)
   Fiery Dragon (49)
   Game Designers'... (227)
   Green Ronin (135)
   Mongoose (497)
   OneBookShelf, Inc. (26)
   Pinnacle Entertainment (202)
   Radioactive Ape Designs (1)
   White Wolf (1173)
    


By Price
 Follow Your Favorites!
NotificationsLog in or create an account and you can choose to get email notices whenever your favorite publishers or topics get new items!
 Information
The products on this site are in an electronic format only; they are not physical books.

See our Quickstart Guide for information on how to get started.

Having Problems?
  • Troubleshooting - go here if you are having technical problems with the site or your products.
  • FAQ - our Frequently Asked Questions page.
  • Contact us if none of these answer your questions.

Affiliate System - Click here for information about how you can get money by referring people to DriveThruRPG.com!

Our Latest Newsletter
Product Reviews
Mailing List
Privacy Policy


RSS Feed New Product RSS Feed
 Recent History
Homeland
Homeland
Collection of Horrors: Razorkids
Collection of Horrors: Razorkids
DRAGON TILES: Dungeons of the Dwarf Lords
DRAGON TILES: Dungeons of the Dwarf Lords
HDL Basic Rules
HDL Basic Rules
HDL Basic Rules
HDL Basic Rules
From Tremorworks
$19.95 $9.95



Product Format: Plain (unprotected) File

HDL is a flexible, simple system of rules that are adaptable to a great number or settings, allowing them to be  used as alternate rules for existing games or as a mechanic for running campaigns of your own design. Unlike  other “universal” gaming systems, HDL’s focus is on simplicity and realism. To play, all you need is the main  book (a small and inexpensive volume as compared to many others), a set of HDL cards, and a few dice. There  is no need to purchase a slew of “required” supplemental information; everything you need is in one book.

Character creation is point-based; allocate 65 points to stats, ranging from 1 to 10, and 5 points to Backgrounds. Additional Background Points can be gained by taking Weaknesses. Skill Points are determined by  the top three mental stats: Reason, Knowledge, and Resolve. The final step is to draw a Background Card, to help fill in some aspect of the character’s background or past.

Game play is almost entirely skill-based, with a very detailed skill list across a number of categories, such as Combat, Computer, and Technical: Design.

Experience Points (EXP) are awarded to players each game session, through role-playing, overcoming challenges, and playing Game Cards. EXP is then spent to improve the character’s skills or stats, and can also be used to re-roll poor dice rolls.

The HDL namesake originates from the dice mechanic for the game, called the Half Die Level. For simplicity, all variables boil down to a simple number, which determines the die rolled. The number equals half the sides on the die. Thus, HDL 2 = 1d4, HDL 6 = 1d12, and HDL 10 = 2d10. In general, all rolls are based on an HDL equal to a certain stat, plus the character’s rating in the associated skill. For instance, attacking with a sword is based on gross motor coordination, or the Coordination stat, and the Sword: Slashing skill, so a character would roll the HDL of his Coordination, then add his Sword: Slashing skill.

With the emphasis on realism, and a greater focus on role-playing than dice-rolling and fighting, combat is intentionally quick and deadly; even the strongest enemy (or character) can still be felled by a well-placed
bullet or sword strike. Racking up a body count, or accumulating wealth, are secondary to the story and
characters. In this way, power-gamers quickly learn the benefits of negotiation and skill diversity, rather than the ability to smash down any obstacle or opponent. At the same time, the system is designed to help the players succeed; the Narrator is encouraged to challenge players, but in the end they are expected to survive and, ultimately, win.

ESPers are another focus of the main rules: people with incredible psychic powers. Built using a Background and special skills, ESPers have a wide range of paranormal abilities, including mind reading, telekinesis, and even teleportation. The ESPer rules can also be adapted for use as magical abilities in fantasy settings.

For war-game players, strategic hex-map based tactical combat is possible with the optional SCom rules. This optional addition to standard combat rules uses a point-based action system that is simple yet deeply strategic. With this system, direct competitive play is even possible.

EVERY GAME GROUP NEEDS 1 DECK OF HDL CARDS.

Product Previews

(click page corners to turn the page)
Product Information
Author(s): Sean Boyle
Artist(s): Sy Shyng Sng, Sean Boyle, Valerie Hochberg, Cecil Jones, Adrian Reece, Jason Troxell, Neil Weber
Pages: 90
ISBN: 0-9778147-0-X
Publisher Stock #: TRW1000
File Size: 3.3 MB
Original electronic format
This item was added to our menu on 2009-07-10.
Download Type: Plain (unprotected) File
Product Tags: skill, points, role-playing, alternate rules, dice, hdl, tremorworks, basic rules, hdl system, hdl universal tactical role-playing syst
Reviews
  Customer Comments:  
Be the first to review this product
 Customers who bought this item also purchased
Demongate High
Demongate High
Perfect Horizon
Perfect Horizon
HDL Cards
HDL Cards
LUCID: Dreamscape Reality
LUCID: Dreamscape Reality
Far Avalon
Far Avalon
Hellfrost: Player's Guide
Hellfrost: Player's Guide
 Similar Products:
HDL Universal Tactical RPG Quick-Start Guide
HDL Universal Tactical RPG Quick-Start Guide
EPICS roleplaying system
EPICS roleplaying system
QAGS Second Edition
QAGS Second Edition
Knights of the Dinner Table Illustrated #05
Knights of the Dinner Table Illustrated #05
Dice and Dramatics
Dice and Dramatics
Non-Cubical Dice: Generic Role-Playing Game System
Non-Cubical Dice: Generic Role-Playing Game System
 My Cart
1 x Fantastic Maps: The Dragon's Lair
$0.99
Checkout
 Publisher Info
Tremorworks
Tremorworks
Avg Review:
Products: 6
Tremorworks Homepage
Other products
 Languages
French English German Espaņol
 Currencies

Privacy Policy  |  Contact Us

All products on this site are copyright © their respective publishers