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ATLANTIS: The Second Age World Map
by James F. [Verified Purchaser] Date Added: 01/10/2014 12:51:29

Not only do you get some nice maps, but also get small descriptions of the people who live in the different areas. Definitely a good start for a new GM.



Rating:
[5 of 5 Stars!]
ATLANTIS: The Second Age World Map
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ATLANTIS: The Second Age World Map
by Jeffery S. [Verified Purchaser] Date Added: 01/10/2014 12:12:15

I love this map. I have always wanted a color version.



Rating:
[5 of 5 Stars!]
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ATLANTIS: the Second Age
by William P. [Verified Purchaser] Date Added: 01/07/2014 00:12:22

I am really enjoying this game. Your character's start out more competent than is usual for a RPG, but the game is still balanced and a challenge for players. I have mainly used the beta version which does have some grammar errors, but a very fun product.



Rating:
[5 of 5 Stars!]
ATLANTIS: the Second Age
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ATLANTIS: the Second Age
by Daniel F. [Verified Purchaser] Date Added: 12/15/2013 12:28:27

Pleasantly surprised. I was not expecting some of the changes to the Atlantean material but was very impressed with them. I love the flow of the book and the reference to pages making it easier to navigate for content. I look forward to updating my campaign and for the new challenges my gamers will experience.



Rating:
[4 of 5 Stars!]
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ATLANTIS: the Second Age
by Simon K. [Verified Purchaser] Date Added: 10/25/2013 21:26:18

I have been a long time fan of the setting if not the rules system itself and have picked up each edition I could find. Previous updates seemed really just a repackaging of the original material but this version goes further with deeper changes to the rules system and expansion of the setting. It seems the authors may have taken a good look at the evolution of D20 and Fuzion and applied some of the lessons learned there without getting too rules heavy. The lifepath and religion sections in particular remind me of Artesia- Adventures in the Known World (not a bad thing) while being much more accessible to those lacking a masters degree in comparative religion and mythology :p The font and layout are at times reminiscent of Mongoose's Conan RPG (again, not a bad thing) which combined with the art really gives the 'proper' S&S feel, even fey in this setting are more reminiscent of Poul Andersen's Broken Sword than Tolkien. The art itself preserves many of the best B&W pieces from earlier editions while there are a wealth of new colour pieces which are internally consistent and evoke the setting well. The world maps in this edition are much cleaner and more comprehensible than older versions, they also have that 'Mongoose Conan' look. What makes this particular S&S setting nice is that magic, swordplay and roguery are nicely balanced with none getting more 'screen time' than others, so you could play a game anywhere on the spectrum from Conan to Elric to Gray Mouser as suits your tastes. In short, if you are a fan of the genre, even if you won't use the rules, at this price the setting is well worth picking up.



Rating:
[5 of 5 Stars!]
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ATLANTIS: the Second Age
by Mike R. [Verified Purchaser] Date Added: 10/16/2013 23:47:52

I bought this on a Lark, having played the original versions "back in the Day". I was not expecting much, and honestly with some of the simple grammar and spelling errors my hopes went lower. Then I read the intro fiction, can't say its the best ever but it definitely did a great job getting me interested in reading more, learning more about this world. The colors and artwork in the beta were great and examples of character creation were great. Honestly making a character looks like a lot of fun. It's lengthy but really helps set the flavor for playing a person in this world. Overall a very pleasant surprise and I definitely look forward to seeing the non beta product. Great Job everyone, a real gem.

mike



Rating:
[5 of 5 Stars!]
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ATLANTIS: the Second Age
by Curt M. [Verified Purchaser] Date Added: 10/16/2013 20:14:50

Jerry D Grayson's version of Atlantis: the Second Age takes the Morrigan Press version and brings it more in line with recent additions and innovations to the omini system. The art is great, and the addition of randomized life path generation to character creation, as well as a clear cut process for choosing race, culture and profession, stand out strongly. I do have a couple of qualms, keeping in mind though that this is a beta version: one, there's no martial artist profession, even though the setting can encompass antideluvian "Far East"; two, brief descriptions of the cultures need to be given in the area of the book designated for choosing cultures; and finally, and this is just my preference, some of the terminology used is definitely relic of the d20 era. But, this is pretty good for a beta. I too am anticipating the final version.



Rating:
[4 of 5 Stars!]
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ATLANTIS: the Second Age
by Angus S. [Verified Purchaser] Date Added: 10/16/2013 19:11:54

Just got this on a whim (the low price and realization I used to own the original Bard Games edition helped).

Only had time to read through it once but so far its been great. Clean system, nice setting that feels Hyborean and/or Moorcockian without the emphasis on swords over spells that many similar books have. Definitely worth picking up for the flavor suggestions alone. Simple things like magic corrupting the user at higher skill levels is the sort of thing I've been sticking in my games for years now.

Go buy.



Rating:
[5 of 5 Stars!]
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ATLANTIS: the Second Age
by Lambert C. [Verified Purchaser] Date Added: 10/16/2013 06:21:08

I can't say because I only took a quick view, but so far I like it so much, have good design, well planned, I can't wait to see the final version.



Rating:
[4 of 5 Stars!]
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HELLAS: Wine Dark Void
by Devon K. [Featured Reviewer] Date Added: 04/07/2012 23:58:37

Wine Dark Void is full of information for those who like their games to happen in the deep, dark depths of space. And Slipspace. It's a sizable cookbook, full of delicious ingredients, ready for you to take and throw into your game to enhance the feel and wonders of the unknown. And, it goes into space combat. And I love it!

To start, there is a really beautiful sheet to use for tracking opponent locations as well as vehicle stats. It's the kind of sheet I want to print out in full color and laminate so I can use it time and time again for space battles. And it's all centered on the heroes ship. All the maneuvers are simple and well explained to make space combats fast, furious and intensely fun. There is even a cinematic damage chart! What's cooler, blowing 5 hitpoints off your opponents ship, or causing a surge to go to the pilot's station and disable him in a halo of static and arching bursts of energy?

With all the extra locations, ships, explanations and rules expansions, this is a great book for fans of this game. If your group likes to spend time in space, this is almost a must have. I highly recommend it.

http://podcast.sharkbonegames.com



Rating:
[5 of 5 Stars!]
HELLAS: Wine Dark Void
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HELLAS: Worlds of Sun and Stone
by Aaron H. [Verified Purchaser] Date Added: 10/21/2011 21:26:30

HELLAS is a heroic space opera role-playing game designed around fact, fiction, and folklore of Ancient Greece. This is not Ancient Greece in space but rather a completely unique setting where character races, bestiary, gods, and much of the setting’s design derive from Ancient Greece. It is very unique compared to most space opera systems in that it’s very heroic in design similar to the adventures to be had in epic fantasy. This is not a game about exploring the depths of space and encountering unknown beings, it is about your characters being the center of a grand storyline that actually develops around their actions and decisions.

HELLAS is powered by the Omni System, a table-based d20 system where the results of a roll are determined by comparing them to the Omni Table with defined results. A character’s attribute and applicable skill are added together to form the modifier for the d20 roll along with difficulty modifiers determined by the Game Master (GM). Characters are designed to be heroic with an assortment of skills to choose from and a grouping of interesting character races straight from Greek mythology. HELLAS is an extremely unique game system with an exciting heroic version of space opera.

OVERALL

Fantasy is the most popular genre in tabletop role-playing. In fact, there are many fantasy players that just don’t care for science fiction. Most space opera systems contain aspects that these fantasy players simply do not find appealing. Space opera is not typically heroic in nature and characters rarely performing world-altering deeds. Their actions and decisions do not affect those around them, especially the world as a whole. In many fantasy settings, the deeds of the heroic characters are life and world altering. HELLAS bridges that gap between fantasy and space opera without simply turning into fantasy sci-fi. It takes the technology and spacecraft aspects of space opera and combines them with the heroic and life-altering deeds of fantasy. HELLAS could take those hesitant fantasy players and convince them that space opera can be just as exciting as fantasy.

RATINGS

Publication Quality: 8 out of 10 HELLAS has a very interesting layout. The entire book is published in landscape format with a flow and presentation that is simple, effective, and easy-to-read. Some sections have a tricky use of white space due to the placement of illustrations (particularly 1/4 page illustrations). The publication uses a lot of red and orange which get a bit overwhelming when in the form of tables. Other than that, the quality is fantastic with lots of beautiful illustrations. The full-page illustrations are excellent representations of the setting and everything carries that Greek appeal.

Mechanics: 8 out of 10 The use of the Omni Table is very unique. On one hand you always know what your ultimate goal numbers should be, getting there could be a bit more difficult. There are quite a few modifiers along with the GM being able to define the roll’s difficulty providing yet another modifier. Rather than the skill check resolution, the heroic mechanics are great. HELLAS introduces Glory to increase your character’s heroic aspect (in the eyes of those around them) along with introducing Fate which brings them closer and closer to death. Test fate and you will lose in the end. It’s a great way of balancing cause and effect along with forcing players to make possibly difficult decisions. What makes the mechanics effective is how they are blended together with character creation and heroic game-play. The Omni System supports this heroic game-play and I believe that is its purpose.

Desire to Play: 9 out of 10 One of the most desirable aspects of HELLAS is the uniqueness of the game setting. Not that Ancient Greece is unique, but interpreted in this way is unique. Possibly the other most desirable aspect is the heroic design of this space opera system as opposed to more traditional designs of space opera. The only thing that may deter players is the use of the Omni Table compared to traditional roll-under or roll-over methods. However, players and GMs should be aware that the true power of the system is the combination of the character attributes, skills, and heroic mechanics with the design of the Omni Table.

Overall: 8 out of 10 HELLAS is far from your traditional space opera setting and system. It perfectly blends heroic sci-fi with everything you can think about relating to Ancient Greece in a way that is not only unique but extremely interesting and colorful. It is also an all-encompassing system that includes the standard action and adventure along with space travel, space combat, politics (in a good way), and world altering encounters. It’s difficult to fully understand everything possible with HELLAS without actually seeing it.



Rating:
[4 of 5 Stars!]
HELLAS: Worlds of Sun and Stone
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HELLAS: Quick Start Rules
by Stephen Y. [Verified Purchaser] Date Added: 09/14/2011 14:22:45

The quick start rules are very colourful. I can't fault the artwork. This PDF should use quite a bit of ink. I'm guessing that the main rulebook would use quite a lot.

OMNI system: It uses a d20, the character compares their skill or attribute rating with a DoD (Degree of Difficulty). Take the difference (positive, negative or zero) and add it to a d20. Consult the Omni table, and the player contributes by describing their character's intent. The GM interprets the outcome of the Omni table.

The bordering reminds me of TOG Legionnaire (FASA). HELLAS: Greek mythology mixed with sci-fi. Not a bad mixture Worth getting the quick start rules.



Rating:
[4 of 5 Stars!]
HELLAS: Quick Start Rules
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HELLAS: Map of the Known Worlds
by Jim C. [Verified Purchaser] Date Added: 10/28/2010 07:52:23

It's mostly a map of the Mediterranean, stylised and overlaid with a hex grid and some star graphics, but having said that, it looks very nice and makes imaginative use of its sources.



Rating:
[4 of 5 Stars!]
HELLAS: Map of the Known Worlds
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HELLAS: Worlds of Sun and Stone
by Mark S. [Verified Purchaser] Date Added: 09/06/2010 02:28:36

Hellas is a smart, savvy, and, at times, sexy amalgam of classic Greek mythology and,modern space opera. Using an in-depth character creation system along with Talislanta's fast-paced Omni-system, Hellas allows players to seek glory an godhood in a multi-generational universe that is one part Star Wars and one part 300.



Rating:
[5 of 5 Stars!]
HELLAS: Worlds of Sun and Stone
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HELLAS: Worlds of Sun and Stone
by James C. [Verified Purchaser] Date Added: 08/12/2010 21:34:36

One of the best game concepts i have come across in years, really looking forward to running the game.



Rating:
[5 of 5 Stars!]
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