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This piece would have been my first stock art from Nevermet Press, and I have to say I was highly impressed with the quality of the illustration. Yet another piece perfect for small publishers looking for good affordable artwork.
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Much like the first volume, this anthology contains some great articles covering a variety of RPGs (though D&D tends to receive the lion's share). While not every article is going to appeal to every reader, the overall contents and sheer variety of topics makes this worth the price for the PDF.
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A nice mix of stories, but the quality was inconsistent. A couple of 4 star stories, a few 2 star stories and the rest somewhere in between.
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"Stories in the Ether" is a compilation of short stories from Nevermet Press. While I'm not a huge fan of un-themed anthologies, I found a lot to enjoy in the mix of sci-fi, fantasy, horror and steampunk tales "Stories in the Ether" presented. The book does have some of the editing/proofreading problems you find in a lot of indy published books, but they don't take away from the enjoyment of the better stories in the bunch. It's a great introduction to a bunch of new/unknown authors with some fun stories to tell.
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A fun piece, with rich, deep colors. Great for a clockworks or victorian-flavored setting.
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An excellent piece of artwork. The focus is in the right place with the guy on the foreground and has plenty of obvious steampunk theme to it without being massively intrusive. The colours are great and definitely gives the feeling of chinatown!
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I've bought NMP stockart before and have been happy with them. So this one was an easy purchase. What I downloaded was a 400 x 208 pixel image. I contacted NMP and very quickly they replied back with a copy of the correct image and license. If I could give NMP a 5 stars for the image quality and another 5 stars for their customer service I would do so.
The image is excellent and the license is very publisher friendly. Recommended.
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Open Game Table Volume 1: A a collection of blog posts from various roleplaying blogs that belong to the RPG Bloggers Network. Compiled, they create an impressive tome on roleplaying advice and theory, with sections on Play Style, Game Play, Characters & Players, Monsters & NPCs, Encounters Settings & Location, Adventure Design, Campaign Setting Design, Classes Action & Equipment, RPG History & Commentary, and the RPG Tool Box.
A lot of of the material is geared for fantasy campaigns, and much of that is for D&D 4e specifically (an article on monks in D&D 4e, for example. takes up 16 of the 130 pages). But many ol the articles are useful for players and GMs of any RPG, such as Andrew Reyes' "Adventure Funnel" and MJ Harnish's "The Principles of Scene Framing" (two of my personal favorites).
This book contains some profanity, so parental discretion is advised.
Open Game Table Volume 2: The OGT returns for a second volume of blog posts from members of the RPG Bloggers Network. This volume contains sections on Gaming Roots & Reflections, New Players New Games, Campaign Success & Failure, Lies Tricks & More Damned Lies, Campaign Design Choices, Of Sandboxes & Railroads, Play Style, Character Style, On 4E D&D, On Old School RPGs, Make it a Challenge, The RPG Toolbox, and Laughing Hyenas (a humor section)
While I personally have nothing against the many editions of D&D (and have played most of them myself over the years), I'm glad to see this volume contain a larger portion of general gaming subjects than the previous volume did. There is a lot of useful material for players and GMs of any RPGs in this book, along with a good portion of D&D-specific material.
This volume contains interviews with Dave Arneson and Robin Laws, a discussion on maps with RPG cartographer Johnathan Roberts, and articles on introductory games for new roleplayers, roleplaying games as a teaching tool, "diluting" the story, learning from mistakes, character creation tips and tricks, uncommon character concepts, creating interesting villians, to name just a few.
I enjoyed the first volume, but I feel that this volume is a great improvement over it. The material is valuable, great fun to read, and accessible to everyone.
This book contains some profanity and adult themes, so parental discretion is advised.
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The licensing language has now been clarified. Again, thank you, Johnathan.
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The licensing language has now been clarified. Thank you , Johnathan.
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Much like the first volume in the anthology, there are tons of articles on tons of topics. There are character options, DMing tips, tips on player styles, and things to spice up your game. Again, $5 isn't much money for ton of advice on gaming. I like the short articles that are quick reads and interesting.
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Short and sweet on this one. There are 160 pages of short articles featuring tips on running games, being a player, character options, and anything else dealing with RPG advice. The articles are well written and feature some useful advice. It's a hodge podge of topics, so you can surely find something useful in here. It's only $5. Why not take a chance?
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I was sent a copy of this product to review for Gnome Stew. You can read the full review here:
http://www.gnomestew.com/spotlight/spotlight-review-the- hidden-kingdom
Overall I like this product. It is original, intriguing, and has a great deal of potential as an addition to any 4e campaign.
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My overall impression is vaguely positive. If you are an avid consumer of all things related to D&D, then by all means, grab the book, you'll love it. If, like me, you're far more accustomed to traditional modules and adventures, grab it, skip to chapter 4, and start reading there. Ignore about half of the art; the thing is actually over-populated with pictures which actually detract from how I was imagining the setting as I read through. If you are extremely nitpicky about writing style, I might suggest you go read some classic literature and stay away from D&D in general.
Jenny Snyder
Level 30 Yinzer
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I recently was in contact with Dr. Jonathan Jacobs of Nevermet Press, and received a review copy of Nevermet's latest endeavor, Brother Ptolemy & The Hidden Kingdom.
The book is a 4e "Adventure Setting", which means that while it does have an adventure, that's only a small part of this book in comparison. It's a really cool concept, so let's see how it works!
Chapter one opens with a history of who Brother Ptolemy and the Hidden Kingdom are, a group of monks who have found the secret to undeath. The chapter gives information on the group's goals and organization. The group often recruits the homeless and forgotten, considering no one will miss them once they're gone. They also hide their undead faces behind masks as part of their garb.
The chapter includes stat blocks for Ptolemy and his monks. What impressed me most was that there are seven different stat blocks for the monks, not including Ptolemy. And they're different, unique monsters, of mid-heroic tier. It would be pretty easy to begin slipping this group into your campaign from the beginning, reaching a boiling point around level six in your campaign.
Chapter two introduces a new disease, the Red Harvest, a fairly brutal 9th Level disease which has the opportunity to permenantly change a character into a "plague stalker", driven mad with the desire for blood.
The disease even effects plants, turning all into a deep rust color. Soon the land looks bathed in blood, not the type of place you want to visit on vacation.
The plague stalker template itself can be truly terrifying, as entire villages will be overrun with the disease and turn into a zombie-like horde. Not only are the villagers themselves overtaken, but animals as well. There are some really terrifying ideas presented, which could end up becoming quite a plague (no pun intended) on your players.
Chapter three presents the City-State of Corwyn, a sprawling city on the banks of a river, which could really be placed in any fantasy world. The chapter talks about the Red Monks of the Hidden Kingdom rescuing the city from almost certain doom when the Red Harvest overtook the lands many years ago, putting the city in the monk's debt. The monks now walk freely in the streets, and the townspeople are blissfully unaware of the sinister secrets behind the brotherhood of monks.
Chapter four is the adventure proper, with the heroes finding themselves at odds with the Hidden Kingdom. It's designed for 5th level heroes, and deals with the resurgence of the Red Harvest. There are quite a few NPCs introduced throughout, and a lot of opportunity for roleplaying. There's a really large chunk of the section designed purely for information gathering and roleplaying, which I like a lot. Eventually, however, the Red Harvest comes calling, and the plagued walk the streets, giving the players a run for their money, until they must go to the Von Brandt manor to face the leaders of the Hidden Kingdom in their base of operations. The game doesn't end there, but in the eventual trial of the monks, which is pretty cool to read about. I've wanted to run a trial in a game for a long time now, and this shows me how to do it.
Chapter five has magical items, including my favorite, the Beggar's Coin, which takes the hunger out of a hungry man by simply pressing it into their hand, but only if you have less than 5gp on you.
Finally, Chapter six presents new feats and rituals for the members of the Hidden Kingdom to perform, which are good, solid new rules.
The Appendix in the back has some great adventuring hooks for getting your players involved in the intrigue behind it all as well.
In all, at 110 pages, this is a fantastic book for anyone looking for some awesome and creepy new adversaries in their 4e D&D game. Definitely check it out.
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| | 01. | Brother Ptolemy & The Hidden Kingdom (4E D&D Adventure) | | 02. | Open Game Table: The Anthology of Roleplaying Game Blogs, Vol. 2 | | 03. | Stories in the Ether, Issue 1 (PDF) | | 04. | Open Game Table - The Anthology of Roleplaying Game Blogs, Vol. 1 | | 05. | Portrait of a Villain - The Desire | | 06. | Stories in the Ether, Issue 3 (ePUB) | | 07. | Stories in the Ether, Issue 1 (ePUB) | | 08. | Stories in the Ether, Issue 2 (ePUB) | | 09. | Stories in the Ether, Issue 4 (ePUB) | | 10. | Stories in the Ether, Issue 2 (PDF) | | 11. | Charlie Darwin, or The Trine of 1809 (PDF) | | 12. | Nmpsa Mm006 Ruined Hilltop Castle | | 13. | Charlie Darwin, or The Trine of 1809 (ePUB) | | 14. | Nmpsa Mm007 Village | | 15. | Nmpsa Kf002 | | | | Top 100 Items |
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