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First, I want to make it clear that I think Chronicles of Blood is a great set of rules, whether played solo or against an opponent. I was very much looking forward to any expansions, and a set of scenarios seemed like a good place to start. What I got for $1 were two very general, undetailed scenarios, that probably took all of 20 minutes to think up, write up, and finalize in a document. Because I like the rules so much I consider the money to be in effect payment for them, and not for the scenarios. In my opinion the scenarios should be made part of the rule set (and charge the dollar for that), or make them a freebie. I certainly am not going to buy the other expansion.
Sorry, folks, but there is no way I can recommend this. At all.
| Puntuación: | | [2 de 5 estrellas!] |
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I enjoyed the solo adventure well enough, but as a solo gamer what really intrigued me was the mechanism used for encounter generation.
It's easy enough to extract this system and use it with your own solo dungeon and hex crawls. I especially find this useful when I tire of totally random encounters (which doesn't take long) and want something with more of a logical progression to some sort of definitive end.
| Puntuación: | | [4 de 5 estrellas!] |
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I give this a bad rating because everyone who bought into this series got screwed when the company kept few promises and then discontinued the game. The same for Chronicles of Blood. The games themselves are okay and play well, but I purchased everything in the Chronicles releases only to be left in the cold when Crystal Star Games pulled the plug (and right before a promised release of a Part Two scenario!). I will not buy anything else from this company ever again.
| Puntuación: | | [1 de 5 estrellas!] |
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Great stuff here. I love miniatures games and boardgames but am lacking the time to set up and play lately. This takes minimal set up (dice, paper and rules) and you have a full fledged dungeon crawl. The system is very streamlined and has a clear sense of progression as you fight your way through the adventure. Combat results in dicing off for landing hits and armor saves. Because of the scarcity of healing options this makes each battle and die roll tense and exciting. I waded my way through half the adventure slaying two orcs, a great orc (barely) and was cut down by an orcling. Fun stuff!!!
If you love solo rpg's or adventure game books you have no reason not to pick this up. Its FREE!! Its great marketing though. I've lost three times in a row. If I just spend a $1 I can buy me a dwarves warrior. Its a matter of time before I cave in ;)
Curt
| Puntuación: | | [5 de 5 estrellas!] |
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You get what you pay for...
This was mentioned by the author as "inspired by Warhammer Quest." If this was all the inspiration they got, they missed something when they played that fantastic game.
| Puntuación: | | [1 de 5 estrellas!] |
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Layout was good, writing was clear, but the game system itself was very lacking. Four basic fantasy tropes stumbling into random encounters. It didn't feel like there was any meat to the system. I was hoping for a more of a story or world to get sucked into, but there just istn't anything to latch onto, no hook to real me in and keep me interested.
Still, it was free, so I'm not going to loudly complain.
| Puntuación: | | [2 de 5 estrellas!] |
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A simple encounter-based game that is playable with minimum setup and learning time. I'm not sure if I'm missing something but spellcasting seems a little weak (or expensive, depending on how you view it.) Although the game is playable by 1 to 4 people, I think it really is fun with 3-4 as the tension from choosing between exploring a bit more or trying to complete the game before someone else does becomes greater. For solo play there are other options, including Chronicles of Arax from the same publisher.
| Puntuación: | | [4 de 5 estrellas!] |
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This game is an excellent down load and go game. It is very easy to learn and an extremely simple system. My family and I love it.
If you are going to play Battle Quest, then here are some simple things to make the game that much easier.
I made up some spell cards, character cards, treasure cards, and encounter cards. This was easier to organize and only took a few minutes. Other than that, after a few times of playing you submit the information to memory. That is how truly simple the game play actually becomes.
It is simple and fast paced, great game.
| Puntuación: | | [5 de 5 estrellas!] |
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I got this because it was free, and I cant spend the amount that games which need miniatures require. I tested the single player a couple of times and so far, I am impressed enough to probably buy some of the expansions. I like how the random events help balance the single player game and am actually looking forward to trying this as a two player game.
| Puntuación: | | [4 de 5 estrellas!] |
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How to change mindless dice rolling into fun? Try Battle Quest. It will not replace any RPG, but can engage You for few hours! Looks nice and it is worth it's price :) I will wait for expansions - hope they will make Battle Quest more diverse
| Puntuación: | | [4 de 5 estrellas!] |
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After downloading and reading the rules I gave it a go. Good fun, but I think it needs a bit of tweaking and polishing, or perhaps I just need to 'house rule' my games.
After playing a few times, I felt the movement rates are too low or, alternately, the game is a few turns too short. Most times no combat happened until turn 3, and with only 5 turns in a game that doesn't leave much time for action. The combat system could use a little massage in the damage department, I found it quite frustrating when my cavalry scored a tremedous hit due to the charge special rule, a hit which resulted in no damage. Archery was not very effective either, mostly due the damage rolls. Perhaps a one point damage minimum for a hit is in order, or perhaps damage bonuses for the special talents at least. I echo the feeling of another reviewer who stated that enemy activation can be touchy if the higher point units are behind the lower point units due to random deployment. The short length of the game combined with low movement rates makes those high point units near useless until the last turn if they are in the second line. I enjoyed the random event rule, kept things a bit unpredictable, and the morale checks can be devastatingly wonderful if many 1s are rolled.
Overall a good game, potentially a very good game. I look forward to checking out the expansions, particularly the ones that add special fighters and allow one to create their own army lists. Core rules for free, expansions for a buck, how could a solo wargamer not give this one a try? If you like to solo wargame, you must download this one now. If you've never played a wargame solo before, this is DEFINITELY a good place for a beginner to start, so again, download now!
| Puntuación: | | [3 de 5 estrellas!] |
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This is the best of the adventurers for CoA. It is the only one, so far, that does not follow the basic formula of the same number of stats above the average and below the average. It has 3 above the average and only 2 below. The best fighter out there.
| Puntuación: | | [4 de 5 estrellas!] |
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This is an adventurer for the Chronicles of Arax solo game. All the adventurers follow the same format as the Hero adventurer that comes with the basic game. They all come with a short background that explains the character, how many dice for each of the attributes, and any special abilities. They are worth picking up to add variety, but priced at $1, the same as the quests, actually make them a bit high priced. Would have given 4 stars if they were .50 each. You could easily come up with similar adventurers on your own for free. The second non-human.
| Puntuación: | | [3 de 5 estrellas!] |
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This is an adventurer for the Chronicles of Arax solo game. All the adventurers follow the same format as the Hero adventurer that comes with the basic game. They all come with a short background that explains the character, how many dice for each of the attributes, and any special abilities. They are worth picking up to add variety, but priced at $1, the same as the quests, actually make them a bit high priced. Would have given 4 stars if they were .50 each. You could easily come up with similar adventurers on your own for free.
| Puntuación: | | [3 de 5 estrellas!] |
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This is an adventurer for the Chronicles of Arax solo game. All the adventurers follow the same format as the Hero adventurer that comes with the basic game. They all come with a short background that explains the character, how many dice for each of the attributes, and any special abilities. They are worth picking up to add variety, but priced at $1, the same as the quests, actually make them a bit high priced. Would have given 4 stars if they were .50 each. You could easily come up with similar adventurers on your own for free. The first non-human adventurer.
| Puntuación: | | [3 de 5 estrellas!] |
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