DriveThruRPG.com
Close
New Account
 
  
 
 
You will lose your chance to get the free product of the week.
One-click unsubscribe later if you don't enjoy the newsletter.
Close
Log In
 
 Forgot password?
 

     or     Log In with your Facebook Account
Browse
 Publisher Info
 Follow Your Favorites!
NotificationsLog in or create an account and you can choose to get email notices whenever your favorite publishers or topics get new items!









Back
Other comments left for this publisher:
Martial Arts Move Generator
by Andre R. [Verified Purchaser] Date Added: 07/08/2014 09:12:45
I am sorry, but what the fuck is this??? is it to something just to name a move???

I read it all the way through, and I find it stupid. I am really disapointed with this product.

Rating:
[1 of 5 Stars!]
Martial Arts Move Generator
Click to show product description

Add to DriveThruRPG.com Order

Click here to issue a publisher reply
Scroll Generator
by Megan R. [Featured Reviewer] Date Added: 05/19/2014 06:13:37
If you want to go beyond merely telling your players what is written on the scroll their characters have just found, this should help spawn a few ideas for making those scrolls a bit more interesting.

It consists of several tables covering everything from what sort of scroll it is (arcane, divine, etc) to ink type and material, not forgetting the container and even how legible the handwriting is! It's advised if you want to use the complete system you roll scrolls up ahead of time, but you can always use a single table if one of your players asks a question that you haven't considered.

Interestingly, there are some perfectly mundane scrolls included, so characters may find themselves holding a dictionary, a recipe, a shopping list... or birthday greetings or perhaps the deeds to a house or research notes on a range of topics. Not every scroll is crackling with spells, after all.

There are also some innovative scrolls that are themselves magical, rather than having magic written on them. Fancy a scroll that takes dictation or which can make an exact copy of another scroll merely by being laid on top of it? Or one which will map an area for you? They can be found here.

Of course, there are also some cursed scrolls. Not everything the characters will find should be beneign and useful...

As well as providing all those little details that make scrolls come to vivid life in your game, just reading through the possibilities starts spawning ideas regarding scroll-based plots... a hidden benefit, perhaps, but one worth pursuing.

Rating:
[5 of 5 Stars!]
Scroll Generator
Click to show product description

Add to DriveThruRPG.com Order

Click here to issue a publisher reply
[PFRPG] - World Wonders - Supplement 6 - Creature Related
by Mikael H. [Verified Purchaser] Date Added: 04/09/2014 05:11:39
This serie of supplements have taken a shark jump, while the earlier ones at least had some meat on the bones this is rightout anorectic.
The minor and medium "World Wonders" are silly and uninteresting and it is only one Major one ... And it is a bit .... weird, not bad but ....

Rating:
[2 of 5 Stars!]
[PFRPG] - World Wonders - Supplement 6 - Creature Related
Click to show product description

Add to DriveThruRPG.com Order

Click here to issue a publisher reply
[PFRPG] Dragon Templates - Volume 3 - P to Z
by Sean H. [Featured Reviewer] Date Added: 03/23/2014 11:37:04
Dragon Templates (and Variants), Volume 3 - P to Z, has 11 templates ranging from a -1 to +2 Challenge Rating (CR), with one with a variable CR bonus that could go to +4! As the pattern established by the previous two volumes, the templates are unpolished but useable, just. Some interesting ideas here, the stone imbued xenolith, the amusing yodeling and the astrologically tied zodiac templates. But the quantum template will just drive everyone (including the GM) crazy, the temporal template gives out limited uses of 8th and 9th level time spells and splitter looks like a mathematical headache though it is a neat idea. There are some useful pieces here and some dross to be sorted through.

If you use a lot of dragons in your campaign, or if you just want the ones that show up to be unique and interesting, these products will provide inspiration and a starting point for various unusual dragons but they are only a starting point, you will need to work out the finer details and balance them yourself.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.

Note: Read more reviews and other gaming articles at my journal https://seaofstarsrpg.wordpress.com/

Rating:
[3 of 5 Stars!]
[PFRPG] Dragon Templates - Volume 3 - P to Z
Click to show product description

Add to DriveThruRPG.com Order

Click here to issue a publisher reply
[PFRPG] Dragon Templates - Volume 1 - A to H
by Sean H. [Featured Reviewer] Date Added: 03/23/2014 11:36:19
Dragon Templates (and Variants), Volume 1 - A to H, has 23 templates ranging from a -1 to +3 Challenge Rating (CR). The templates are light on detail, providing an introductory paragraph or two, a brief note on the physical changes that the template causes, and lastly the mechanics which sometime come with drawbacks. While some of the ideas are interesting and solid, they are not well developed and the CR adjustments do not seem to always align with the powers granted. The hybrid (half dragon/half something else) variant is especially sketchy but the albino, broken and glass templates have a considerable amount of potential.

If you use a lot of dragons in your campaign, or if you just want the ones that show up to be unique and interesting, these products will provide inspiration and a starting point for various unusual dragons but they are only a starting point, you will need to work out the finer details and balance them yourself.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.

Note: Read more reviews and other gaming articles at my journal https://seaofstarsrpg.wordpress.com/

Rating:
[3 of 5 Stars!]
[PFRPG] Dragon Templates - Volume 1 - A to H
Click to show product description

Add to DriveThruRPG.com Order

Click here to issue a publisher reply
100 Welsh Names - Female
by Megan R. [Featured Reviewer] Date Added: 03/14/2014 12:56:28
A nice collection of just a few Welsh girl's names for anyone wanting a Celtic feel to their game (or if a contemporary game takes you into Wales).

Try not to get your tongue knotted... Welsh is in fact a phonetic language, it is just that Welsh phonetics are like nothing else! A quick guide - a single F comes out like a V, a double FF is like F in English... and Y is a vowel. LL is like the 'CH' in loch...

And just to give you a bonus: MY name (Megan) is Welsh, and my daughter's middle name is Angharad, another Welsh name.

My parents always said that they chose Megan because they were living in London at the time and wanted a Welsh name the English could pronounce!!!

Rating:
[4 of 5 Stars!]
100 Welsh Names - Female
Click to show product description

Add to DriveThruRPG.com Order

Click here to issue a publisher reply
100 Potion & Other Drink Names
by Paul a. M. T. [Verified Purchaser] Date Added: 02/14/2014 20:05:47
This is a fun little list that is especially useful when you are a game master who is running off-the-cuff. It is true that most of the items on the list are elixirs, potions, and other mixtures that definitely sound like they are more suitable to be useful in a setting where magic and/or alchemy is available, but many sound perfect for exotic drinks in a sci-fi setting. After reading the list the first time, I was instantly inspired to write up some of the magical brews for my Advanced Dungeons and Dragons campaigns (yup, I still run AD&D) and some of the others for Champions, Mekton II, Star Trek the RPG, and Traveller. Imagine that, a generic role playing supplement that is actually usable in multiple game systems and in multiple settings. Admittedly, this product is most useful in fantasy settings - but the only true limitation to it's usefulness is the imagination of the game master using it.

Rating:
[4 of 5 Stars!]
100 Potion & Other Drink Names
Click to show product description

Add to DriveThruRPG.com Order

Click here to issue a publisher reply
100 Locations & Rooms
by Jakub P. [Verified Purchaser] Date Added: 02/07/2014 13:33:42
This is completely useless. I was hoping to see some variety that would be universal regardless the game system and storyline. I can come up with a better list and better names in 10 minutes so I really doubt any DM, even inexperienced like myself, would find any use in it. Sorry :/.

Rating:
[1 of 5 Stars!]
100 Locations & Rooms
Click to show product description

Add to DriveThruRPG.com Order

Click here to issue a publisher reply
Medical Drug Generator
by Shane P. [Verified Purchaser] Date Added: 01/15/2014 17:50:33
I was generally happy with this product and enjoyed the random drug name tables although it often took several rolls before I got a name I preferred - but trying to pronounce the rejected names was half the fun.
The biggest hole in the product was a lack of information on the use of the drug. The opening paragraph seems to suggest that all drugs are used for curing disease. In my role playing games this is one of the less frequent uses. I categorised my drugs as Poison antidote, antibiotics for disease, general healing (hit point restoring) drugs, ability boosters, control drugs (eg pentathol, rohypnol), and recreational drugs (depressants and euphorics).
The dosage tables were cumbersome with all drugs requiring a long term regimen of use. Most characters want to know how quick a single dose will work and how long the effects will last.
The other tables gave a well rounded picture of the affects and usage although another table on misuse (over dosage or incorrect application may have been useful - do extra doses increase the effects or the side effects? and what happens if you take a suppository orally?)

Rating:
[3 of 5 Stars!]
Medical Drug Generator
Click to show product description

Add to DriveThruRPG.com Order

Click here to issue a publisher reply
100 Locations & Rooms
by Christopher D. [Verified Purchaser] Date Added: 01/10/2014 17:10:16
Not terrible at all, but this free GM aid is worth every penny. Its just cliched dungeon names.

Rating:
[2 of 5 Stars!]
100 Locations & Rooms
Click to show product description

Add to DriveThruRPG.com Order

Click here to issue a publisher reply
100 Starship Weapons
by Megan R. [Featured Reviewer] Date Added: 01/10/2014 09:42:49
If you are serious about weapon design, you may prefer to use Ennead Games's Starship Kit 4: Weapon Generator (also available here) but if you just want to be able to talk convincingly about a ship's armament then this product will do fine and be far faster...

Based on the same tables as in the generator, all you need to do is roll a percentage and there you have a weapon described in the sort of detail your average spacehound would use if asked. Or, of course, you can just pick something that sounds right for your purposes.

Do you want to mess with a ship armed with a Mark VI Pulsing Anti-proton Bomb?

Naturally, if matters turn nasty, you will have to determine just what a Mark VI Pulsing Anti-proton Bomb does under the ruleset you are using for your game, but providing you are comfortable with your chosen game mechanics that should not be too hard.

Rating:
[4 of 5 Stars!]
100 Starship Weapons
Click to show product description

Add to DriveThruRPG.com Order

Click here to issue a publisher reply
[SSK] - Starship Kit - Volume 4 - Weapon Generator
by Megan R. [Featured Reviewer] Date Added: 01/06/2014 05:07:53
Many science-fiction game systems have their own spacehip design rules, but these tend to throw out very standardised vessels, so it is good to have a series of more generic works to aid in the creation of the wide diversity of vessels that are far more likely to be found out in the black. Use them in conjunction with your chosen ruleset to develop original and interesting starships.

This volume deals with offensive weapons. You need to be able to defend yourself out there after all!

It works by means of a series of tables, although if you prefer more control you can of course select the options you want rather than roll for them. These tables enable you to determine the 'class' of weapon (i.e. how powerful an example of the sort of weapon it is), its 'variation' (which provides wonderfully descriptive terms but also allows for a wide range of differences between otherwise similar weapons), its location, the sort of damage it does and the actual weapon type itself.

You will then need to do a bit of work to convert what you have got to your chosen ruleset, to cater for those details like how much damage that weapon actually does, in terms that work for the game mechanics you are using. That ought to be reasonably straightforward, compare your weapon description with existing ones in your rules and decide if it does more, less or the same damage...

A neat example of how to add more variety to starship weapon systems.

Rating:
[4 of 5 Stars!]
[SSK] - Starship Kit - Volume 4 - Weapon Generator
Click to show product description

Add to DriveThruRPG.com Order

Click here to issue a publisher reply
[PFRPG] - Fantastic Feats Volume VIII - Bards
by Megan R. [Featured Reviewer] Date Added: 12/23/2013 11:07:59
A nice collection of feats for Bards, aimed primarily at improving their performance skills.

For those who attract an enthusiastic audience there is Anything For A Fan, granting a bonus on all social interaction rolls (bluff, intimidate, etc) neatly mimicing the way in which a dedicated fan is likely to believe what his idol says more readily than they'd accept the same from anyone else.

Then there's a collection of performance enhancing feats which give subtle advantages to some of the more combat orientated elements of performance - countersong, fascination and so forth.

For the flashy and spectactular there's Power Slide, where striking a magnificent chord can propel the bard five feet in the desired direction (or land him flat on his face if he flubs his roll!).

Finally for those who really want to make an impression, there is Shatter Wine Glass. Which does exactly that, and impresses the audience no end (especially if they're of low intelligence) again making them all the more likely to believe what the bard says.

A neat bunch of feats for bards, which play to their strengths.

Rating:
[4 of 5 Stars!]
[PFRPG] - Fantastic Feats Volume VIII - Bards
Click to show product description

Add to DriveThruRPG.com Order

Click here to issue a publisher reply
Medical Drug Generator
by Megan R. [Featured Reviewer] Date Added: 12/16/2013 05:54:43
If you play a medic in a contemporary or science-fiction game, but don't happen to be one yourself, it can be quite hard to sound convincing... so here's a handy system to generate likely sounding drugs and derive their uses, side-effects, etc. Likewise if you GM such a game and want to expand on what can be a quite limited list in your chosen ruleset, this will be of use.

Basically, the product consists of a wealth of tables which cover everything from how legal the drug is to how it should be administered, how effective it is and what side effects it may have, as well as a rather nifty name generator that enables ready creation of the tongue-twisting monstrosities of names that adorn most packets of pills. However, there are notes on how to come up with a shorter 'use name' for the drug that you have created, as most of the time if you say the full name, the patient will have expired before you can administer it!

The one thing that isn't covered is what condition the drug is supposed to treat... no doubt this will be the topic of a future 'generator' book. Until then, cobble together a few symptoms and call it the 'plague' or the like.

Rating:
[5 of 5 Stars!]
Medical Drug Generator
Click to show product description

Add to DriveThruRPG.com Order

Click here to issue a publisher reply
Publisher Reply:
Hiya, thanks for the review, allways appreciated. :D Just a small correction - What the drug treats is under the \"Conditions/Side Effect\" section - they both use the same chart. Although it just lists the basic problem not the full condition
100 Hobbies - Modern
by Megan R. [Featured Reviewer] Date Added: 11/08/2013 03:54:21
Deciding on things like hobbies for your character is all part of making them a well-rounded person who will come to life in your shared alternate reality. Even trivia like favourite foods or colours can help develop him into someone who is 'real' to you... and when it comes to hobbies and interests... well, they are what often define YOU as an interesting person, so why not your character?

This product is just something to help you start thinking, a list of an hundred 'modern' hobbies that your character might spend his leisure time on. Some might even prove an advantage in the reality of the game world, others may merely provide topics of casual conversation. A character who, for example, enjoys car restoration may be at less of a loss when his car breaks down that his fellow party member who spends his spare time playing rugby or poker... but when there's a gang of crooks to infiltrate, that poker-player might come into his own as he joins a back-room game several gang members are known to attend.

If you are serious about role-playing and developing believeable characters who just might exist somewhere, this is a resource that you may find helpful.

Rating:
[4 of 5 Stars!]
100 Hobbies - Modern
Click to show product description

Add to DriveThruRPG.com Order

Click here to issue a publisher reply
Displaying 1 to 15 (of 85 reviews) Result Pages:  1  2  3  4  5  6  [Next >>] 
0 items
 Hottest Titles
 Gift Certificates