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I love these "Hamlets on a Page" products. They are perfect drop-ins when you need something extra, or to build into your map to start with. They contain most things you need to know about the town, down to how many people are there. This particular town is full of shops. When your PCs need to sell off something or buy new gear, this is the place for it.
This product is really simple to use, and I like that a lot. As a newbie GM, I need all the help I can get!
| Puntuación: | | [5 de 5 estrellas!] |
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I have to say it, I absolutely LOVE this guide! If you want a realistic game, this is one you will enjoy. It includes all the information you could need to know about working with different types of meat your PC might be collecting in your game. It includes charts to see how much useable meat you can get from all sorts of animals (real and not so real), as well as information on making special cuts, number of calories, curing, and even tanning the hides. Chock-full of information. Well worth the price. (I will also be buying one for another realistic gaming friend, he is a hunter, and I know this will thrill him to death.)
| Puntuación: | | [5 de 5 estrellas!] |
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Another nice little map, easy to use. I'm really pleased with the quality I get for the price.
| Puntuación: | | [5 de 5 estrellas!] |
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This is great for me because there are times I decide to throw in unusual items on the fly. A good list to have around.
| Puntuación: | | [5 de 5 estrellas!] |
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Another great gem from Fishwife. I really like how there's a lot of description but you still have room to fit it into lots of scenarios. I'll definitely be buying more from Fishwife in the future.
| Puntuación: | | [5 de 5 estrellas!] |
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Really pleased so far with Fishwife Games. The maps are clean and easy to follow. There are a lot of cool descriptions too. Very playable stuff and a great value for all the information you get.
| Puntuación: | | [5 de 5 estrellas!] |
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Good mix of NPC's. Lots of variety and quick descriptions you can easily play off of. A fast and fun way to spice up an adventure a little!
| Puntuación: | | [5 de 5 estrellas!] |
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Nice map. Plenty of background while leaving lots of room to flesh ideas out. The story of the town is interesting and so are the hooks.
| Puntuación: | | [5 de 5 estrellas!] |
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This is a neat vehicle list assuming a present-day apocalypse and particularly suited to the non-petrol head GM who cannot come up with a plethora of precise vehicle manufacturers and makes to suit a bunch of players who are particular about such things.
Use it for random rolls whenever a vehicle is encountered or needed, or as inspiration when you are planning the game and you know that vehicles (or at least, a vehicle) will be important. If you really aren't a petrol head, you might want to check online to find out at least what they look like, and perhaps more detail about their capabilities.
If your game is not set in the United States (or what is left of them) you may wish to substitute at least some vehicles common to the streets wherever it is - for example in Europe you'll find Renault, BMW, Audi, Seat and Fiat all over the place and none are mentioned here.
| Puntuación: | | [4 de 5 estrellas!] |
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My husband and I both looked over this little gem, and we agree, it's a well-put together and useful supplement. It's a good basis for several settings, including futuristic (within limits). We thought it could easily be used in something like Shadow Run. The character descriptions provided were a good start towards becoming "special" people for your PCs to bump into. There are plenty of suggestions to give you some great idea to run with. It has plenty of hooks, to get started with and it can still be fleshed out.
| Puntuación: | | [5 de 5 estrellas!] |
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This handy resource presents a 'village' community who, in post-apocalyptic times, have settled down to make the most of what they can scavenge, creating a life for themselves amid the ashes of whatever catastrophe wrecked the 'old world' they used to live in.
Some things - like scrap metal - they have in abundance, as the settlement is built on the ruins of an industrial area. Food, however, is hard to come by, and hunting is using up precious gasoline! Their competent mechanics and tinkerers are glad to trade with passers-by, services or scrap for food and anything else they have to offer. They have limited power from some rather battered solar panels, and are experimenting with a more effective power plant.
Rather 'Mad Max' in flavour, this will be a useful settlement for your characters to visit as they explore your post-apocalyptic landscape - or they may even settle in here, perhaps (knowing your average player-character) trading their skills as defenders or explorers for a place to live.
Everything is concisely but well-detailed, there's a lot for you to draw on as you make Scrapper's Bridge an integral part of your alternate reality.
| Puntuación: | | [5 de 5 estrellas!] |
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This is the first installment in a series of modern NPCs in the criminal world. It's not based on any particular system, though there are some numerical ratings to help you express them in the system of your choice.
There are six of them: a prostitute, a drug user, a drug dealer, a courier, a drug lieutenant, and a counterfeiting fixer. Each of them has about a page of description. A few sentences on their background, their personality, and most importantly the style of their crimes.
It's an interesting product for many reasons. Let me break it down. Crime is a great element of RPGs - the transgression of social mores for money is essentially the oldest RPG story there is. NPC criminals, especially small time criminals, are always needed to feed the creation of these sorts of networks.
A product like this one is a really solid introductory starting point. This isn't needed if you're already extremely experienced in putting together criminal organizations, plots or characters. But if you're just getting started and need the basics, these are really solid, detailed characters. The stereotype of a particular criminal (truck stop prostitute, erratic drug user) can be daunting to move past. This product gives you a good framework for that.
Buy this if you're working on some modern criminal stuff in your game and you need to learn - or get a refresher on - the basics.
| Puntuación: | | [4 de 5 estrellas!] |
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Another in this series of wonderful little settlements all ready to pop into your campaign world, Murderhole has an interesting history that's loose enough to enable you to put it somewhere suitable in whatever setting you are using yet fascinating enough that it will begin to come alive...
It started out like many such a settlement, growing prosperous in a good location with natural resources and a ready trade route. Only squabbling petty lordlings left it unguarded, and as they failed in their duty of care less salubrious folk moved in, and after a series of raids a bunch of bandits have actually based themselves there.
Perhaps your players will oust the bandits. Or join them. Or replace them. Or assume the responsibilty that previous rulers abandoned. Who knows? The adventures are up to you, but here is presented a suitable location in which they can take place.
| Puntuación: | | [5 de 5 estrellas!] |
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This is a decent list of 100 random things that could be happening on a city street corner. As the header of the page says, this works in cyberpunk, urban modern, or any modern-ish city setting.
The list provides a nice starting event for an evening's adventure, some interesting background events, or possibly a hook for a side quest.
Every entry is a quick one or two sentence description of what's going on. And since it's merely a description, there no game system, so this works for everyone.
For only $1 this is a good purchase to add some descriptions to background activities.
| Puntuación: | | [5 de 5 estrellas!] |
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A world-builder's delight, yet another excellent settlement summed up in a single page and ready to be dropped in to your campaign world at a suitable location just in time for the characters to happen by.
This one describes a principally agrarian community, marked by a very strong work ethic. Nearly every resident not only farms the land but also does at least one other thing - practise a craft or offer a service of some kind. Hence the village is a prosperous one... which naturally makes it a target for bandits and other folk who would prefer to take rather than work for gain. Their relative prosperity also makes it a popular stop for travelling merchants.
There are interesting undercurrents that take this out of a banal hamlet to a 'real' place. The locals, whilst industrious, are rubbish at defending themselves. This is demonstrated by a note that they used to have a water mill but it was destroyed in a bandit raid... moreover, they have never got around to building a new one. Every time the topic comes up, it grinds to a halt in dispute over whether they ought to build a mill or a guard tower first! Town politics at it's worst... but it's remarks like that which make the whole place come to life.
Worth tucking away until the need arises.
| Puntuación: | | [5 de 5 estrellas!] |
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