DriveThruRPG.com
Close
New Account
 
  
 
 
You will lose your chance to get the free product of the week.
One-click unsubscribe later if you don't enjoy the newsletter.
Close
Log In
 
 Forgot password?
 

     or     Log In with your Facebook Account
Browse









Back
Other comments left for this publisher:
Privilege Check, Or: An Egregious Example of the Tone Deaf, Silencing, 'Humour' of the Heteropatriarchal, White, Oppressor Class
by Wendi I. [Verified Purchaser] Date Added: 05/23/2014 14:12:42
As someone "victimized" by the infamous BlockBot for having an opinion that doesn't fall lockstep with the SJW narrative on Twitter/Tumblr/etc., I laughed my hairy ass off - shortly after checking my privilege of course! I can't wait to whip this out at my local Freethought Society meet-up for the lulz that shall surely ensue. Because Patriarchy.

Well done, Postmortem Studios. You never fail to deliver an excellent product.

Rating:
[5 of 5 Stars!]
Privilege Check, Or: An Egregious Example of the Tone Deaf, Silencing, 'Humour' of the Heteropatriarchal, White, Oppressor Class
Click to show product description

Add to DriveThruRPG.com Order

Click here to issue a publisher reply
Privilege Check, Or: An Egregious Example of the Tone Deaf, Silencing, 'Humour' of the Heteropatriarchal, White, Oppressor Class
by Tyler B. [Verified Purchaser] Date Added: 05/23/2014 10:43:26
The "game", if you call a single column of poorly edited text with no spacing a "game", is so assaulting to any pretense of playability or communal gaming I'm hesitant to assign it any rating at all.

This thing so completely defies comprehension that after three read-throughs I still can't quite understand its purpose. The goal seems to be less about playing with friends and more about lampooning Internet critics. Was this about making a game at all? I still don't know.

You are assigned cards that correspond to stereotypes (most of them quite vicious) and are instructed to argue over which one is most applicable to you in order to achieve a status of victimhood; like Apples to Apples, but replace the subject cards with such lovely titles as "Ambiguous Brown Person" or "Otherkin".

Direct your attention elsewhere. This is an embarrassing and forgetful product that appears to be motivated more by spite than anything else.

Rating:
[1 of 5 Stars!]
Click here to issue a publisher reply
Publisher Reply:
I\'m not entirely sure what you\'re looking at. The instructions have two columns of text, with spacing. Yes, it\'s a playable game (I suggest playing it) and yes it\'s also about lampooning not critics, but certain wild and woolly corners of the internet (like social justice Tumblr). There\'s two wings to the joke here, one the extreme social justice people and their \'games\' of oppression olympics, but also the nasty views of people on the opposite extreme. If you didn\'t get it, that\'s fine.
'45 - Psychobilly Retropocalypse
by Fergus E. [Verified Purchaser] Date Added: 02/28/2014 15:44:45
I love this book, and I cannot WAIT to run a game of it! It's a game chock full of campy goodness and useful extras for the (bizarrely specific) setting it takes place in, including an exhaustive slang glossary as well as easy to learn rules. My only complaint is the lack of detailed flaws and merits, and the typos. Other than that though it is well worth the low low price. Any game that allows me the feel of Six-String Samurai, or Fallout, or possibly Gamma World meets It Came From the Late, Late, Late Show and quickly and accurately plays out the feel of the game is well worth it in my book. Highly recommended!

Rating:
[4 of 5 Stars!]
'45 - Psychobilly Retropocalypse
Click to show product description

Add to DriveThruRPG.com Order

Click here to issue a publisher reply
Zelart 042: Elven Pair (Scholarship Winner 2013)
by Megan R. [Featured Reviewer] Date Added: 02/12/2014 11:26:55
This is a well-constructed picture of a pair of elves - a male archer and a female spell-caster - nicely understated and natural looking. Perhaps they show your character, or they may be people you meet during a forest stroll.

It also marks the first award of a scholarship programme in memory of the late Darkzel, an artist who has featured in some 40 of Postmortem Studios art pieces. Someone who will be missed greatly by those who like his work, but who will live on not only in his published work but in the scholarship programme established to use the proceeds of his existing work to fund the studies of up-and-coming fantasy artists. An excellent idea for which Postmortem are to be commended.

Rating:
[5 of 5 Stars!]
Zelart 042: Elven Pair (Scholarship Winner 2013)
Click to show product description

Add to DriveThruRPG.com Order

Click here to issue a publisher reply
Fistful of Fantasy: 01
by Thomas C. [Verified Purchaser] Date Added: 02/09/2014 20:58:19
There needs to be a published book just full of these scenarios and the book should be expensive, because these are well-written, fleshed-out go-tos for the stories that reside in the peripheries of the grand arc of the main stories. Immensely enjoyable and helpful.

Rating:
[5 of 5 Stars!]
Fistful of Fantasy: 01
Click to show product description

Add to DriveThruRPG.com Order

Click here to issue a publisher reply
100 Horror Adventure Seeds
by Jeff S. [Verified Purchaser] Date Added: 01/31/2014 20:45:02
Lots of seeds for horror campaigns. You would still need to work out the details for whatever RPG system you are using, but if you are looking for more material for your campaign, this is a great place to start.

Rating:
[4 of 5 Stars!]
100 Horror Adventure Seeds
Click to show product description

Add to DriveThruRPG.com Order

Click here to issue a publisher reply
Camelot Cosmos: Lords of Brass and Vassal Knights
by Megan R. [Featured Reviewer] Date Added: 01/15/2014 08:50:34
Designed for the original Camelot Cosmos game, which takes Arthurian knights to the stars using the FATE system, this resource - being pure background with little in the way of game mechanics - could easily be repurposed to provide a detailed background, replete with interrelationships and rivalrys, for the nobility in any game. Not just fantasy either, for example Traveller makes heavy use of nobility within governmet - the Rule of Man - yet apart from a few notables, little is said about them.

What this work does is present groups of noble families, showing how they interact with each other. Presuming a feudal system where certain familys hold sway over others, and in turn are responsible for their wellbeing and protection, each member house of every group is given a short write up that explains their characteristics. For example, House Proudham, vassals of House Sweetwater, are said to outdo even their overlords in piety and have an excellent relationship with the Church. They represent the Sweetwaters when negotiations with the Church take place, and many members of the family serve as priests, often becoming household confessors to other houses under Sweetwater jurisdiction.

Each house also has a brief description of their family armourial bearings, motto, the basis on which the family wealth is based, their general attitude, strengths and weaknesses and a defining characteristic - perhaps a physical feature or a favoured profession - of family members.

It makes for a fascinating read and whichever ruleset you choose to use it with will make the nobility - and their intrigues - blossom into a rich and complex tapestry within your game. It may be background politics, doing no more than providing the odd bit of work or patronage for your characters, or they may be heavily involved in the continuous dance of seeking power and influence, but however you use it the shared alternate reality of your game will be enhanced.

Rating:
[5 of 5 Stars!]
Camelot Cosmos: Lords of Brass and Vassal Knights
Click to show product description

Add to DriveThruRPG.com Order

Click here to issue a publisher reply
Clipart Critters - FREE Headless Horseman
by James S. [Verified Purchaser] Date Added: 10/18/2013 10:39:39
This black and white art is absolutely fantastic and not just because it's free. Easy to insert into a product, it was clearly desgined for use as a sidebar of art or a monster codex style entry into a supplement. A great resource for a personal hand out or published product.

Rating:
[5 of 5 Stars!]
Clipart Critters - FREE Headless Horseman
Click to show product description

Add to DriveThruRPG.com Order

Click here to issue a publisher reply
Clipart Critters 279: The Snerk Maiden
by Chris H. [Featured Reviewer] Date Added: 10/02/2013 12:15:22
A solid piece of clipart that can be used in a number of different situations. One again the Clipart Critters line shows that you can get good art for projects that do not cost a lot of money.

Rating:
[4 of 5 Stars!]
Clipart Critters 279: The Snerk Maiden
Click to show product description

Add to DriveThruRPG.com Order

Click here to issue a publisher reply
Cthentacle
by Brian B. [Verified Purchaser] Date Added: 08/30/2013 20:03:59
Silly, Obscene, and possibly unplayable. However, it's worth the cost to any fan of Hentai. I won't print it out cuz I don't know several people who would think it's funny. Let me know if you do and it's actually a fun game.

Rating:
[3 of 5 Stars!]
Cthentacle
Click to show product description

Add to DriveThruRPG.com Order

Click here to issue a publisher reply
100 Conspirators
by Steven H. [Verified Purchaser] Date Added: 08/26/2013 23:57:46
Once again, your full release of imagination is required to get the full impact of a book. 100 Conspirators gives one page to each group including descriptions, aims & methods, conspiracies and 3 adventure seeds.

Also, again, there are grammatical and spelling errors which, while not overbearing to the reader, do nonetheless cloud ones reading sometimes.

I found that this book, while a designated supplement to the 100 conspiracies, can be used on its own quite easily. It's worth the $7.50 investment.

Rating:
[4 of 5 Stars!]
100 Conspirators
Click to show product description

Add to DriveThruRPG.com Order

Click here to issue a publisher reply
100 Conspiracies
by Steven H. [Verified Purchaser] Date Added: 08/26/2013 23:36:11
This book supplies the reader with a near unending amount of ideas to work with. You just have to be open-minded when allowing your imagination the freedom to create from these conspiracies.

Now, admittedly, there are grammatical and spelling errors, but that is a minor inconvenience when reading through the supplement.

For each page there is a title, how it's done, who benefits from it, possible conspirators and 3 adventure seeds.

Other reviewers have already gone much further in depth that I have. Suffice to say, I think it is a great investment for only $7.50.

Rating:
[4 of 5 Stars!]
100 Conspiracies
Click to show product description

Add to DriveThruRPG.com Order

Click here to issue a publisher reply
Hentacle
by Brian B. [Verified Purchaser] Date Added: 08/24/2013 12:53:29
I had a good deal of skepticism when I hovered over the "Add To Cart" button. Very unique game covering a very unique topic. Tongue planted firmly in cheek on this one, but found it more than mildly entertaining. Glad I bought it, and will be getting the expansions very soon.

Rating:
[4 of 5 Stars!]
Hentacle
Click to show product description

Add to DriveThruRPG.com Order

Click here to issue a publisher reply
ImagiNation
by Alastair M. [Verified Purchaser] Date Added: 08/22/2013 06:07:11
"Imagi Nation" contains a clutch of good, interesting ideas for a novel RPG set in the modern-day British Isles, whose main island has been beset by a cloud of dream-nightmare effects. The "Description System" game mechanics are innovative, as detailed by earlier reviewers here, although as the adjectives and adverbs used in it must be converted to number bonuses to a D6 roll for game-use, the difference to the commoner numerical-skills-based RPGs is less than it might seem initially. The book has plenty of mysterious atmosphere about it, including flavour paragraphs presented as "postcards from the front" and illustrations, all of which is useful for players and GMs alike.

However, GMs have a lot of work ahead to turn the ideas here into a proper RPG campaign. Some examples. Remarkably little information is given on the origins and nature of the dreams-become-real effect, and how it may be countered by the PCs. There are no maps of where things were, and still might be, across the British Isles, a particularly surprising omission in an otherwise well-illustrated book. PCs must possess creative talents and suffer from an active mental illness to combat the effect on the mainland, yet these key talents are allowed from a quite restrictive list of arts-related options only. For instance, architects and sculptors are there, but not equally creative mathematicians or builders, a distinction in need of some justification in game terms.

Overall, the concepts presented are fascinating, and could be readily adapted to different times, settings and game-systems, perhaps most workably for a greatly-reduced physical area affected. Had this book been presented as such a background setting for other RPGs, I'd have rated it more positively. As it is, it's too much of a players' guide, with too little help for GMs, to be classed as a full RPG. With regret, because I do like the ideas here, I've marked it down accordingly.

Rating:
[3 of 5 Stars!]
ImagiNation
Click to show product description

Add to DriveThruRPG.com Order

Click here to issue a publisher reply
Machinations of the Space Princess
by David O. [Verified Purchaser] Date Added: 07/04/2013 10:41:11
I was curious about how the author would approach the mechanics of old school D&D and still apply it to a modern, futuristic sensibility and I was pleasantly surprised to see it was very well done and looked very playable. Cheeky and light-hearted at its core, the game looks like fun to run and even more fun to play. Specifically the alien character creation is brilliant. There is enough detail to make it interesting and it's simple enough that you won't be upset rolling up a new character once yours has been sucked out another airlock. The spaceship rules look great! I can't wait to jump in and build a few ships.
Psionics looks like a lot of fun as well.
There is also a really well thought out section on running games and playing games that has some really good advice, but without being too preachy or taking itself too seriously.
A sense of humour is a must for this game to be enjoyed.

Rating:
[5 of 5 Stars!]
Machinations of the Space Princess
Click to show product description

Add to DriveThruRPG.com Order

Click here to issue a publisher reply
Displaying 1 to 15 (of 330 reviews) Result Pages:  1  2  3  4  5  6  7  8  9 ...  [Next >>] 
0 items
 Hottest Titles
 Gift Certificates