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I DARESAY I MIGHT HAVE ENJOYED THIS PRODUCT WERE I ABLE TO READ IT. When I saw the book version at Gen Con a few years back it looked awesome.
THE PDF IS UNREADABLE on my computer the majority of it looks like a blackhole on the page. I would really love a refund because what I bought from you people was a black book with nifty illustrations in some of the margins!
I WISH YOU PEOPLE HAD A PHONE NUMBER SO I COULD VERBALLY COMPLAIN TO SOMEONE.
Do yourself a favor. If you want this product by it as physical media and not a PDF!
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Perils of the Surface World compiles the four scenarios and optional rules expansions for Hollow Earth Expedition released to date, bringing them all under one spectacular cover. This PDF is the byproduct of producing the compilation in print.
Layout of each adventure is mainly unchanged, but the background 'old page' look has been dropped in favor of a clean white. No bookmarks or hyperlinks are included, which is a surprise. The table of contents lists the adventure content separately from the attendant rules additions so finding what you want is not hard, it's just not as slick as it could be.
The quality, clarity, and excitement content of the adventure material is very high and for HEX fans old and new, should offer a lot of enjoyment. The rules content, designed as optional add-ons to reflect the specific surface world environments and tones of each adventure is also top-notch.
The four included adventures are: Miracle Stone of the Amazon, Frozen City of Terror, Legacy of the Terra Arcanum, and Five Talons of the Jade Dragon.
The supporting optional rules are: Faith and Miracles, Horror and Infection, New Sorcery Rituals, Vehicles, and Artifacts, and Martial Arts.
This is an incredible value in terms of roleplayed bang for buck for those who do not already have the 4 adventures. The convenience of having them all in one place may also be attractive to those who do.
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A brief observation: it might be nice to let potential buyers know that this is actually a collection of the four adventures previously released individually, to avoid someone making the mistake of buying the same scenarios twice.
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love it! been waiting to read "Jade Dragon" for some time now and i am not disappointed by what i have read so far. each adventure adds some wonderful flavor to the Hollow Earth world, with some exciting new rules and a few monsters and villains to keep a party on it's toes and the four new characters are a nice addition to the game.
thanks Jeff and company...
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A thoroughly enjoyable book. Really well put together and a joy to read.
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Although it was not the adventure I had hoped it to be, it read thru easy and looks to be a great romp on the ice. It does have a taste of " the Thing" in it's storyline which I was not prepared for, so make sure the party is prepared for the possibility of mass devastation. But I am looking forward to sending out the message to my players of a danger on the South Pole that calls for their immediate attention.
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At last! Official Hollow Earth adventures. I was very pleased with this purchase. The story was good and had a strong Indiana Jones feel to it. The flavour text was all well written and did a good job of creating the mood for the adventure and there was a good mixture of encounter types. Recommended.
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Iron Nugget
Hollow Earth Expedition: The Frozen City of Terror takes a group of investigators from a simple rescue into the bowels of a creepy experience. The straight forward adventure is perfect for a one shot. In the adventure, the PCs are investigating a missing research team in the frigid unknown of Antarctica.
One of the most important things that a writer can do when trying to write an adventure in a modern setting with supernatural elements embedded in is to perform enough research so that the setting feels authentic. If the PCs do not feel that the setting is real, you can ruin the creepy, terror atmosphere you are trying to create. The writers succeed admirably at this task, reinventing a better setting and plot than the flop of a movie Whiteout.
This adventure may not fit in an ongoing campaign, as it restricts archetypes and stays fairly straight forward. However, as a one shot, the isolation of the setting brings a feeling of anything can happen, which is what you want when running a one shot.
In the end, players will enjoy the several twists in the story and the strong prose writing.
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Exile hit this one out of the park! Horror is my favorite genre and now I can use one of my favorite gaming systems to run horror based games.
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This is a great scenario for the Hollow Earth game. I have been a huge fan of the game setting and system from day one and now I can run a great adventure for my group when I don't feel like making my own. This definately worth the money and you will not be disapointed.
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This is Exile Game Studio's first published adventure.
Pros: It's a good story, first of all, with a couple of surprising twists. The art is minimal, but in a pdf, is a bonus. There's no wasted fornt cover image, the art at the top flows directly into the text. Adds rules for miracles, and a couple of artifacts.
Cons: Not everybody likes hunting down rules in various adventures, though that's not really a reason not to buy it. I would have liked more originality in the artifacts. It's a Surface World adventure. I certainly hope that the company is also working on some official adventures taking place within the hollow earth.
If I could, it'd be a 4.5, but I'll round up to a 5.
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This an an AMAZING product. When it comes to PULP...these guys didn't write A book, the wrote THE BOOK!
10 out of 10!
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What an awesome product. I have the hardback book as well, but having the PDF just seemed like a must have to compliment the paper book. This has fasone of my favorite games. The Ubiquity system that this setting uses is very easy to understand and learn in about 5 minutes.
Like: What's not to like, it is well done, well written and has a beautiful layout.
Dislike: None
I highly recommend this book to anyone want a change from the ho hum of D20.
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