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Mutants and Masterminds Ruleset for Fantasy Grounds

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Average Rating:3.0 / 5
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Mutants and Masterminds Ruleset for Fantasy Grounds
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Mutants and Masterminds Ruleset for Fantasy Grounds
Publisher: SmiteWorks
by Malcolm M. [Verified Purchaser]
Date Added: 02/23/2013 15:46:47

It gets the job done, but the default color palette used is fairly hideous, not to mention hard on the eyes.

The default background color is this semi-radioactive bright blue; given how long a GM and players tend to be staring at their screens during a Fantasy Grounds 2 session, I truly wish that the creators had toned down the color intensity.

From a technical standpoint, the program delivers what it promises, in full.

M&M3e gamemasters will probably want to add in powers and other game details which have appeared since this Ruleset arrived, but the core functionality of the game rules are here for virtual tabetop play.

Final score? I'm giving it a 3 out of 5. Full marks for functionality, but a virtual tabletop that's this hard to look at over extended periods of time needs some work.

Buy it if you need what it does, but wear sunglasses.

My opinion, anyway.



Rating:
[3 of 5 Stars!]
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