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Pirate
Publisher: Barrel Rider Games
by Timothy B. [Featured Reviewer]
Date Added: 08/28/2014 14:38:50
Again, exactly what it says it is. An interesting class with some thief like abilities the best part is the "Sea Stories" power which gives the PC information in the form of rumor and hearsay that might be beneficial to the Pirate. The idea that pirates hear a lot of strange tales out at see.

Rating:
[4 of 5 Stars!]
Pirate
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Kassai Rider
Publisher: Barrel Rider Games
by Timothy B. [Featured Reviewer]
Date Added: 08/28/2014 14:38:28
The Kassai Rider is a mounted warrior similar to the Mongol hoards. The class is a full 20 levels and has a number of special abilities based on combat on their horses. Lightly armored and using bows for the most part these warriors are superior on horseback, but I wonder how well they might function in the dungeon.

Rating:
[4 of 5 Stars!]
Kassai Rider
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Greensinger
Publisher: Barrel Rider Games
by Timothy B. [Featured Reviewer]
Date Added: 08/28/2014 14:37:51
The Greensinger is something akin to an elvish Bard/Druid. Greensingers get some special abilities and can cast spells like that of a cleric/druid. The idea is a rather cool one and frankly I wanted more. The forests of Barrel Rider Games seem to be full of all sorts of strange and magical creatures.

Rating:
[5 of 5 Stars!]
Greensinger
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Goblin
Publisher: Barrel Rider Games
by Timothy B. [Featured Reviewer]
Date Added: 08/28/2014 14:37:27
enough her to play 8 levels of goblin fun. 8th level goblins don't get a special title, but they do get a dire wolf of their own. Which you have to admit is pretty sweet.

Rating:
[5 of 5 Stars!]
Goblin
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Friar
Publisher: Barrel Rider Games
by Timothy B. [Featured Reviewer]
Date Added: 08/28/2014 14:36:44
Friars are holy men, like clerics, but are a wandering sort. They do not get spells but instead a new special ability at each level. Additionally since they can't wear armor they have a Divine Protection power that keeps them from harm. in fact the highest level friars can have an AC as low as -6 if they reach 20th level and have a high dexterity. For those that want a different take on the cleric this is a good choice.

Rating:
[5 of 5 Stars!]
Friar
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Forester
Publisher: Barrel Rider Games
by Timothy B. [Featured Reviewer]
Date Added: 08/28/2014 14:36:22
FULL DISCLOSURE: The genesis of the class was based on discussion I had the James Spahn on what sort of class my youngest son Connor likes to play. All the material in this book is James' own original work, I am just rather fond of it.
The Forester is basically and elven Ranger with thief and hunting abilities thrown in. It is a 10 level class. The forester gets a lot of interesting abilities to help it in it's role as a protector of the forests including the abilities to hide in shadows and better fighting abilities when wielding a bow. The coolest though is the ability to get an animal sidekick in the form of an Elven dog.
Since this was built more or less for my son he has been using the class in our Old-School game. It plays like a Ranger with a few extra tricks up his sleeve.

Rating:
[5 of 5 Stars!]
Forester
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Explorer
Publisher: Barrel Rider Games
by Timothy B. [Featured Reviewer]
Date Added: 08/28/2014 14:35:55
This might be the consummate PC Class. It focuses on adventuring and that thrill of discovery. It mixes a bit of thief and fighter with some sage-y abilities (id magical items, read magic) and cast some spells. If you are missing a class or two in your group the Explore might help feel the missing bits. Worth it for a look.

Rating:
[5 of 5 Stars!]
Explorer
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Death Knight
Publisher: Barrel Rider Games
by Timothy B. [Featured Reviewer]
Date Added: 08/28/2014 14:35:27
This class is something of a cross of warlock and an anti-paladin. The Death Knight are not undead per se but do have their life force changed to undead or demonic power. It is a full 20th level class and in addition to fighting prowess the Death Knight has powers and spells. The class is very comparable to a Paladin only Chaotic of course. Like some of the alternate classes that used to appear in Dragon magazine the Death Knight works great, and maybe better, as an NPC class.

Rating:
[5 of 5 Stars!]
Death Knight
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Commander
Publisher: Barrel Rider Games
by Timothy B. [Featured Reviewer]
Date Added: 08/28/2014 14:34:58
Commanders feel like they are on the opposite end of the fighting spectrum than beserkers. They are cool efficient battle strategists. The Commander is like a Basic-era Fighter, but his "powers" are his abilities to command and bolster others. For example at higher levels those under his command are immune to fear.
It is an interesting class and has some nice features.

Rating:
[5 of 5 Stars!]
Commander
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Berserker
Publisher: Barrel Rider Games
by Timothy B. [Featured Reviewer]
Date Added: 08/28/2014 14:34:35
The Beserker class takes us back to some of the earliest days of D&D and The Dragon magazine. The Berserker presented here is different but the feel is the same. This class is a full 20 levels for Labyrinth Lord and gives the beserker such powers as Terror of the North and Form of the Bear. One can almost hear The Immigrant Song playing in background. There is a decidedly Norse flavor to this one (as opposed to say a Celtic one) but it works great.

Rating:
[5 of 5 Stars!]
Berserker
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Bard
Publisher: Barrel Rider Games
by Timothy B. [Featured Reviewer]
Date Added: 08/28/2014 14:34:12
The Bard is a full 20 level class for Labyrinth Lord. Like the Bards in other games they have the ability to perform with musical instruments and they have some thief abilities as well. These bards though do not have magical abilities. I would like to see some spell casting with Bards, even if it is limited to just 5th or 6th level spells.

Rating:
[5 of 5 Stars!]
Bard
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Angel
Publisher: Barrel Rider Games
by Timothy B. [Featured Reviewer]
Date Added: 08/28/2014 14:33:49
What is says on the tin. The Angel class is something like a more powerful flying Paladin. It works and if you like playing divine messengers or celestial ass-kickers of evil then this might be a good class for you.
Limited to 9th level the Angel has such special powers as Heal Touch, Holy Aura, Wings and Flaming Sword.
What I like the most about this class is that it could be used as something akin to a Prestige Class for Basic-era Paladins. That is if your GM allows multi- or dual- classing.

Rating:
[5 of 5 Stars!]
Angel
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Castle Adlerstein and Environs Map Pack
Publisher: James Mishler Games
by Timothy B. [Featured Reviewer]
Date Added: 07/22/2014 15:54:10
8 maps. Pay What You Want
The maps are all hires PNG files.
Features the hex area around Castle Adlerstein which is to be detailed in the future. Again at present it is avery sandboxy and can be used with anything. 8 maps (7 maps and a grid) and PWYW make this a great deal. It will be a better deal when the rest of it comes out too.

Rating:
[4 of 5 Stars!]
Castle Adlerstein and Environs Map Pack
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Chronicles of Mhoriedh Map 00 Olden Lands Continent
Publisher: James Mishler Games
by Timothy B. [Featured Reviewer]
Date Added: 07/22/2014 15:51:21
7 maps and a guidebook. Pay What You Want.
The maps are all hires PNG files.
The guidebook lists various monsters and resources of the areas. No descriptions of the lands or anything else. That is all coming in the in the Gazetteer of the Olden Lands. But it works as a huge sandbox and I was already mentally placing it in my own world. Easily worth the price of a look and throwing a few bucks into James' hat. Easily more things to do here than I can put down on paper (pixels?) now. IT really recalls that feel that getting the original Expert Set box and seeing the maps.

Rating:
[5 of 5 Stars!]
Chronicles of Mhoriedh Map 00 Olden Lands Continent
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Ogres of the Olden Lands
Publisher: James Mishler Games
by Timothy B. [Featured Reviewer]
Date Added: 07/22/2014 15:40:54
Ogres are the boogeymen of the Olden Lands. Or at least that is how they are depicted here. I love what James is trying to do with the ogres here. Give them something more of the supernatural. It works to be honest and for how little this book costs you have no excuse not to be using this to spice up the ogres in your own game. Ok though, I do plan on using this information for goblins instead! The random ogre feature tables for both Ogre and Ogre Magi is just great.

Though the STAR of this book is the Half-Ogre as a player character. Gamers of A Certain Age (like James and myself) grew up on a steady diet of fantasy and the half-ogre is the result of that. Either from the pages of Dragon magazine or the pages of Piers Anothony, the half-ogre was something that was sure to show up in someone's game in the early 80s. This half-ogre does that memory justice.

As a bonus we get the lands of the ogre and full color maps!

This book is designed to be used with any Old-School game. It is overtly labeled for Labyrinth Lord and dual-stated for Castles & Crusades, but really you could pick up anything from the *D&D family and play these.

The look of the books is certainly Old-school with the Souvenir/Soutane font.
The layout is crisp, clean and easy to read. Like other books from this publisher it lacks art (save for the maps), but I don't think it is lessened because of it.

All in all a great addition to my game library and something I plan on using in my own game world.

Rating:
[5 of 5 Stars!]
Ogres of the Olden Lands
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