New Account
You will lose your chance to get the free product of the week.
One-click unsubscribe later if you don't enjoy the newsletter.
Log In
 Forgot password?

     or     Log In with your Facebook Account
 Publisher Info
 Follow Your Favorites!
NotificationsLog in or create an account and you can choose to get email notices whenever your favorite publishers or topics get new items!

Feats of Fury $0.89 $0.67
Average Rating:5.0 / 5
Ratings Reviews Total
0 1
0 0
0 0
0 0
0 0
Feats of Fury
Click to view
Feats of Fury
Publisher: Fat Goblin Games
by Thilo G. [Verified Purchaser]
Date Added: 11/27/2012 08:48:18
All right, you know the drill by now - 3 pages, 1 front cover, 1 SRD, 1 content, this time iving us 10 Fury-themed feats, so let's take a look!

-Bloodlust: Gain a moral bonus to melee atk and damage vs. undamaged opponents equal to your will-save. Cool feat, especially to mop up wak foes.

-Brawling Opportunist: +1 AoO per round, which must be unarmed, but does not require you to have a free weapon. Also, unarmed AoOs are never offhand for you. Neat!

-Channeled Rage: Now we're talking! Creatures with the Rage-quality that are affected by your channeled energy can enter a rage as an immediate action and get their first round of rage "free". Similarly, those already in rage get a free round of rage upon your channeling that does not count vs. their daily maximum. Very cool feat of class ability synergies and teamwork - Two thumbs up!

-Demolishing Charge: Add your atk to Str-checks and damage when charging unattended objects. Essentially the Juggernaut-feat. Neat!

-Focused Rage: Your AC-penalty when raging do not apply to the first foe hit in your first round of rage. Furthermore, it does not apply vs. the first enemy hit in a moment of clarity. Ok, I guess.

-Grudge-Bearer: When damaged by a foe against who you have a racial bonus to atk, you gain half the damage received as a bonus to weapon damage on the next attack vs that foe. Cool in that it makes racial foe-bonuses still significant at higher levels.

-Infuriating Combatant: When making a combat maneuver vs. a foe, you may use the intimidate-function of your Antagonize-feat as a move-action as long as you do so before the end of your next turn. Again, neat feat!

-Raging Lunacy: While raging, you may opt to not apply your wis-mod to will-saving throws while raging. Cool especially for DMs wanting to portray frothing, raging madmen.

-Racous Spell (Metamagic): +1 spell-level. Your spellcasting imposes a penalty equal to the spell's level on perception and concentration-checks as long as the spell persists. Concentration-checks to cast language-dependant spells take double the penalty.

-Rebellious Will: When successfully making a will-save vs. an opponent's spell or effect, you gain a +1 stacking bonus against will-saves against the effect that prompted it for one hour, regardless of source. The effect stacks with itself and all other effects. This one could be a tad bit more powerful for my tastes.

Editing and formatting are very good, I only noticed minor glitches like "rage" in lowcaps. Layout adheres to Abandoned Art's no-frills, two column standard and the pdf has no bookmarks, but needs none at this length. Neat! For the first time in Abandoned Art's feat-line, I get a pdf where I have nothing significant to complain about and indeed, channeled rage alone as a feat is, at least imho, worth the low asking price. Do your barbarian a favor and pick this cheap pdf up - chances are you won't regret it! My final verdict? 5 stars, falling only marginally sort of the seal of approval. Well done!

Endzeitgeist out.

[5 of 5 Stars!]
Displaying 1 to 1 (of 1 reviews) Result Pages:  1 
You must be logged in to rate this
0 items
 Gift Certificates