This is my first time playing an RPG-based single player fantasy game, and thankfully Dungeons is proving to be a very nice product, well designed and offering great replay value. I've previously played plenty of Fighting Fantasy gamebooks, both the original printed books and the newer iOS examples, where the story is as important as the fighting system and dice mechanics, but this style of game still offers some story to get involved in (which surprised me a bit) and you do form a tangible bond with your character as you increase skills and experience after each completed quest and then head off again on a new adventure.
My only real negative comment at this point would be that it is too easy to die in your first quest, when your base stats are low and the enemies and/or encounters quickly take their toll on your health (wounds) before you really get going. Once past this initial hurdle things start to balance a lot better (plus you can purchase bandages with your gold rewards after completing the initial quest), and you do start to feel like a powerful adventurer exploring a wild and dangerous world – which surely is what we're all looking for in a game like this!
As I play I'm referring to the pdf on my monitor as I roll dice on my (physical) desktop, and have created bookmarks for the different sections in the pdf so that I can quickly jump from tables for encounters and events to the bestiary listings etc. This really should have been set in the original document, but is only a minor oversight. I have also noticed a few typos, and a couple of listings that drop a final line of text or two onto the next page – often I've missed reading that the first time, which is annoying. Layout is important to make the game flow well (particularly for beginners like me) so there are a few rough edges that could be easily fixed regarding the page layout and presentation.
Overall, well worth the investment of the few dollars required. It's a really solid, enjoyable and well crafted adventure game.
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