DriveThruRPG.com
Browse Categories
$ to $















Back
pixel_trans.gif
21 Plots: Misbehave

This product is no longer available from DriveThruRPG.com

Average Rating:5.0 / 5
Ratings Reviews Total
0 2
0 0
0 0
0 0
0 0
21 Plots: Misbehave
Click to view
You must be logged in to rate this
pixel_trans.gif
21 Plots: Misbehave
Publisher: Independence Games
by Mysterious B. [Verified Purchaser]
Date Added: 11/07/2013 15:15:53

Ain't no misbehaving...this is a close as the OGL will allow independents to push the limits. Yes, players can get into all sorts of mischief hooks - and now the Referee can have 21x6 plots. Invaluable as fillers between a campaign or one-shots. They are fleshed out as the setup and the 1D6 possible resolutions. These series are good additions for Referees caught in a pickle - all adventures are set in the Clement Sector which is best described as a Hard Space Opera. Excellent hooks, although, I wish the OGL would be a little bit more lax in allowing publishers to explore the darker realms of Traveller that fanzines long exploited. Come on, Marc - what do you say.

"No."

Thought as much, however, keep up the excellent work, GKG...



Rating:
[5 of 5 Stars!]
pixel_trans.gif
21 Plots: Misbehave
Publisher: Independence Games
by Megan R. [Featured Reviewer]
Date Added: 10/06/2013 10:19:19

Presented in the classic Traveller style of plot hook and six possible outcomes (roll or choose as you please), the 21 adventure seeds presented here are linked by a common thread - all the jobs on offer are of dubious legality. Some adventures are set in Gypsy Knights Games's Clement Sector, but they are readily relocated elsewhere if you are not using that setting.

The adventure ideas themselves are inventive and ought to appeal to normal ethically-challenged Traveller characters. It's often a case of a rogue needing help to double-cross or outwit other rogues, and if there's profit in it, most characters will consider going along. Naturally, there is often (depending on the option you choose) more than meets the eye, and some present some excellent moral dilemmas for more thoughtful players to chew on. Quite a few have the potential to have longer-term ramifications with the opportunity to make friends or enemies, annoy a crime family or perhaps find themselves unwelcome on a particular planet.

There is scope for many sessions of cracking adventures here, perhaps best interspersed with other adventures unless of course your group are particularly shady individuals happy to misbehave as a regular thing. Recommended for all Traveller Referees.



Rating:
[5 of 5 Stars!]
pixel_trans.gif
Displaying 1 to 2 (of 2 reviews) Result Pages:  1 
pixel_trans.gif
pixel_trans.gif Back pixel_trans.gif
0 items
 Gift Certificates