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Rapier's Edge: Adventures in Théah (Swashbuckling Adventures)
 
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Rapier\'s Edge: Adventures in Théah (Swashbuckling Adventures)
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Rapier's Edge: Adventures in Théah (Swashbuckling Adventures)
Publisher: Chaosium
by Lord S. E. [Verified Purchaser]
Date Added: 09/21/2019 02:35:31

Dance on the Edge of the Rapier I originally wrote this review in April 28, 2005

Between these colorful covers you will find a complete set of rules and a campaign for a Live Action game, four adventures, over 100 plot hooks, and a time-line that brings us up another five years! And I must point out it is all duel stats {both R&K, and d20}! As I have said before, I played in this LARP at the 2003 SoCal GenCon. It was awesome. The point system they use to control the "action" in the game is simple and effective. It uses a combination of stats and "hero points" {a rough equivalent of Drama Dice} you can raise your abilities with the hero points and you can earn more for daring deeds {a side note for those who play in Skudley's Saturday game; at GenCon they used the same tokens for their Hero Points as I do in my game. Hmmm, great minds...}. The adventure, "Giovanni Villanova's Grand Ball", is not a simple affair. The players are "guests" or "gate crashers" at the birthday celebration for Giovanni Villanova. Of course, where the Villanovas are, intrigue, foul play, dirty politics and dastardly deeds follow. This adventure plays like an elaborate session of "Host a Mystery". It requires a large group, several GMs, the appropriate setting, and plenty of preparation.

The four adventures follow in chapter two. "The Tower of Faith" is set in Eisen in the year 1668. A plot involving the death of the Hierophant, a Montaigne officer, a cardinal, and love... Great plot if you are running a 7th Sea Hero campaign, but most d20 players lean toward the "dark side" and the scenario needs a bit of tweaking to work there. However, this adventure does offer chase rules and an encounter table! Something missing from the Swashbuckling Adventures Book, and this alone is worth the price of admission. "Four `n Twenty Black Birds" is, by far, the best of the four. This adventure takes a page from the popular television series "24 Hours" and inserts the Villanovas, a Vestin or two, a jeweled rose, and love, to make a daring adventure that spans a time of twenty-four hours. And here is the kicker, it's written so that the game time and play time coincide to make an adventure that lasts twenty-four hours {I don't know about you, but as a GM I could get at least three to four sessions out of that}. My only complaint is that this adventure needs a cast list that defines the rolls at a glance; I had to take notes to keep up! "Fischler's Rescue" takes us to the small town of Seeufer in Eisen and involves the town Eisenfürst {Eisen for "mayor"}, his advisor, Heinzelmännchen {Eisen gnomes}, Kobolds, and love {it's a Swashbuckley thing; think of all the Swashbuckling movies you've ever seen, yep, love}. I enjoyed the plot, and it has a good background story, a GM could use it as filler and to give the players some new contacts in Eisen. In the last adventure "Adventure in Puerto Grande" we find ourselves in the Midnight Archipelago. This escapade involves an opera house, a fire, pirates and {you guessed it} revenge. This venture comes in a close second. It works for both Light Heroes and Dark ones, no tweaking necessary.

Chapter three offers us plot seeds and adventure hooks, in fact that's the title of chapter three: Plot Seeds and Adventure Hooks. The first offering is more of an adventure sapling than a plot seed. In fact, it offers a story to follow and several asides to fill in the blanks. The rest of the chapter is dedicated to ideas for adventures in all the lands of Théah and several of the secret societies. More ideas than found in villain's bag of tricks.

And finally, we come to the additions to the timeline 1670-1675 and more. My oh my, what they do to Avalon, the church... Best not to say, I don't want to spoil it for you. I am, though, quite intrigued...



Rating:
[4 of 5 Stars!]
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Rapier's Edge: Adventures in Théah (Swashbuckling Adventures)
Publisher: Chaosium
by William M. [Verified Purchaser]
Date Added: 11/19/2008 23:35:30

whole boat load of fun even on shore with these encounters and story arcs



Rating:
[5 of 5 Stars!]
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