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Better Damage Through Alchemistry $5.00
Promedio de evaluaciones:4.1 / 5
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Better Damage Through Alchemistry
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Better Damage Through Alchemistry
Editorial: Tangent Games
por Balican B. [Comprador verificado]
Fecha en que fue añadido: 12/31/12 05:26:09

Game system should have been better marked, it showed up in a search for a different one that it turned out to be. The items described were quite underwhelming for me, but of course, it's a plus that it wasn't overpowered. I really liked the artwork in the book, the small symbols signifying the various substances. It just wasn't what I was looking for, and similar info is freely available online. I expected more.



Puntuación:
[3 de 5 estrellas!]
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Better Damage Through Alchemistry
Editorial: Tangent Games
por Nathan C. [Crítico destacado]
Fecha en que fue añadido: 09/21/11 11:11:39

Iron Nuggets Because of the overcomplicated and tedious crafting rules that has plagues D&D from the age of time, books on the subject of making your own things in Dungeons and Dragons have been scarce.

More Damage Through Alchemy, by Tangent Games, is one of the few crafting books that adds a considerable amount of meat to the crafting ability. Built for 3.5, though fully compatible with Pathfinder, it provides a list of items and new rules for Craft Alchemy. If all you find yourself doing with Craft Alchemy is making acid, the book provides various types of acids, bases and new alchemical products that can hinder enemies, blind foes and help comrades. The 24 page book is quite balanced except a few spots where the product seems to do a bit much, despite the logical reasons behind it. Layout is great, and there’s a neat table in the back of the book for quick reference to what each of the new concoctions do.



Puntuación:
[4 de 5 estrellas!]
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Respuesta del creador:
Nathan, Thank you for your comments. We hope we can continue to provide high quality books to enhance your game play. If you have any suggestions for other titles you would like to see please let us know. We'd be happy to hear from you. Geoff Habiger & Coy Kissee Tangent Games
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Better Damage Through Alchemistry
Editorial: Tangent Games
por JK R. [Comprador verificado]
Fecha en que fue añadido: 01/30/11 07:21:51

Better Damage Through Alchemistry describes, as its title implies, how to use chemicals to cause damage and injury in d20 systems. It covers a range of chemicals, including varying strengths of acids, bases, chlorine gas, and so on.

All of the chemicals are ones that exist in the real world, although a great many are modern discoveries not known in the middle ages. (Of course, in a world that already has magic, that's not necessarily much of an issue). Each comes with a brief description, and a reasonably detailed summary of the effects of splash damage, ingestion, and inhalation - which reads a little like a Hazard Data Sheet, but with game rules. This information is also summarised in a table at the back of the book.

There are 16 chemicals in total, which is a fair selection. Many of them are quite deadly, but that's likely fair enough - drinking concentrated sulphuric acid isn't going to do anyone any good. The layout of the product is good, including drawings of alchemical symbols (again, real world ones, so far as I can tell), and, aside from the cover, everything is in B&W, and should be easy on a printer.

The book is clearly based heavily on real-world data, but applies it competently to the d20 rules. If you want to add real-world chemicals to your game, with some variety between different kinds, this is a handy resource.



Puntuación:
[4 de 5 estrellas!]
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Better Damage Through Alchemistry
Editorial: Tangent Games
por Jarnin L. [Comprador verificado]
Fecha en que fue añadido: 07/27/05 00:00:00

Exactly what it says it is, and well done too. A great resource for alternate items, whether you have an alchemist in the PC group or are looking to buy some more interesting alchemical items. <br><br><b>LIKED</b>: The descriptions and examples were clear and detailed, and are then followed by a table that summarizes the effects of each item: perfect.<br><br><b>DISLIKED</b>: The way the gray columns merged together and looked like side-boxes was a bit confusing, but that's just a minor formatting issue.<br><br><b>QUALITY</b>: Excellent<br><br><b>VALUE</b>: Very Satisfied<br>



Puntuación:
[5 de 5 estrellas!]
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Better Damage Through Alchemistry
Editorial: Tangent Games
por Michel M. d. C. [Comprador verificado]
Fecha en que fue añadido: 04/11/05 00:00:00

If magic is low in your world and you really want to dish out some damage, find someone with some alchemy skills and have them take a look at this. Great way to help non-magical PC's and NPC's an edge against threats that might negate magic, like golems. <br><br><b>LIKED</b>: Great variety of items and descriptions. <br><br><b>DISLIKED</b>: Not much. It was what I had hoped for. <br><br><b>QUALITY</b>: Acceptable<br><br><b>VALUE</b>: Satisfied<br>



Puntuación:
[4 de 5 estrellas!]
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Better Damage Through Alchemistry
Editorial: Tangent Games
por Evan H. [Comprador verificado]
Fecha en que fue añadido: 03/31/05 00:00:00

Excellent info for a great price! Exactly what I was looking for!<br><br><b>QUALITY</b>: Excellent<br><br><b>VALUE</b>: Very Satisfied<br>



Puntuación:
[5 de 5 estrellas!]
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