I like the pulp era. The Spears of Tisangani is a classic example of good pulp story design. It's fairly linear and to the point,...ACTION! (with a dose of investigation). The pacing reminds me of the Brandon Fraser "Mummy" movie.
The map was b/w, clear and good (I'd have liked a color one; I'm not sure how much added trouble that would have been for an electronic medium). The suggestions for added handouts was a nice touch.
BTW: There is no artwork anywhere in this product, and I doubt that similar future products will contain any. You don't really need any art to enjoy this product. It's just a heads up.
<br><br><b>LIKED</b>: The brevity. I like to read quickly and play sooner. I can fill in all the extra details that are custom to my campaign without a lengthy adaptation process. You get a simple cover page, a map and 6 pages of pulp goodness (without the citrus squirt in the eye).<br><br><b>DISLIKED</b>: The natives' brief stat block ran from side to side instead of top to bottom.
A minor quibble; I adapted. <br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Very Satisfied<br>
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