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A psionic class built on fear has been a concept long needed, but long in coming. The morphean fills this role nicely.
Mechanically, the morphean bears some resemblance to a psychic warrior with aspirations of being a rogue, but instead of dealing damage, it focuses on bringing your enemy's greatest fears to life, hindering their actions, giving them penalties, and causing them to flee.
One of the traditional stumbling blocks in designing a fear-based class has been the large number of enemies that become immune to fear (by ability or by spell) later in the game. Such a class risks becoming almost impotent should the campaign strongly feature the undead for a period, but giving them carte blanche ability to override "immune to fear" is anti-thematic and potentially unbalancing. The morphean avoids both traps by having a limited ability to work his fear effects on normally immune creatures, but only be expending his powers at essentially twice their normal rate, achieving a nice balance.
In summation, a highly flavorful, well thought-out, and very welcome edition to the psionics library.
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