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The Rifter #26
Publisher: Palladium Books
by Jeremiah L. [Verified Purchaser]
Date Added: 06/21/2009 20:19:22
I bought this because it is always good to have a backup. I'm running an Animator character, and while a little weak starting out, it's like a cross between a diabolist and a wizard, weak starting out when not prepaired, but once up there, there is definitely potential. Just made 3rd lvl and got some good spells. Should be interesting. Noticed the thing about Mutants. Could be interesting to play. What I really noticed was in there there is an NPC card-shark, and hidden amongst his stats adn teh like are reasonable rules for using psi powers for playing cards and the like. Very usefull, especialy if you are playing in the West.

Rating:
[5 of 5 Stars!]
The Rifter #26
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The Rifter #19
Publisher: Palladium Books
by Jeremiah L. [Verified Purchaser]
Date Added: 06/21/2009 19:16:39
I'm buying the computer version of this Rifter because they don't sell the hard copy any more, at least at reasonable prices (E-bay is not reasonable). The wand making in here is nice, not as overpowering as the rune weapons, with as much customizability as the rune weapons. It's actually a good reason to get hte Palladium main book, even if you don't play that game (get it for the wards). The more important thing is the new skills. There are lots of them, they are common sense, and just as there are physical skills that give stats, with this there are mental skills that give mental stats. The mental stats are good, but the important thing is they give the player and GM more leeway. They give ideas on how to deal with things like riddles, personal appearance (NOT PB, but grooming and that sort of thing), as well as some of the more schollarly things. There is also a thing about running that allows one the difference between marathon running, cross country running, and sprinting, making the skill more varried and useful, beiond the stat bonuses.

Rating:
[5 of 5 Stars!]
The Rifter #19
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