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Brave New World
 
$18.00
Average Rating:4.1 / 5
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Brave New World
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Brave New World
Publisher: Alderac Entertainment Group
by Antonio M. [Verified Purchaser]
Date Added: 06/18/2012 08:18:29
Overall, I'd have to say this is a pretty well made game. The system isn't the greatest I've seen and definitely not the most "statistically accurate" if you can call a system that. Basically, it's a pretty simple system resulting in a simple game. The reason this game stands a head above a lot of other games is simply because of the setting. This game is worth the money just for the first about 50 - 100 pages where it describes the setting, characters, and how everything happened. Also the last few pages deal with what is not revealed in the beginning, the secrets and is only for the GM to read. What makes this game great since the system is so simple, you could actual integrate your favorite system into this pretty flawlessly. All you'd have to do really is change a few feats around and the stats and your good to go. All in all, this game is worth the money just because the setting alone. It's a simple system which is fun, but also allows for an easy integration of another system with one of the best settings I've ever read.

Rating:
[4 of 5 Stars!]
Brave New World
Publisher: Alderac Entertainment Group
by Michael T. [Featured Reviewer]
Date Added: 05/15/2011 09:02:03
Quick, what superhero setting features JFK, nascent superheroes just discovering their powers, and the mutant struggle for equality juxtaposed over American civil rights? No, not X-Men: First Class…Brave New World! No, not the novel by Aldous Huxley…the role-playing game by Matt Forbeck!

Brave New World features a superhero-infested America gone mad. When an evil mutant organization fails to assassinate John F. Kennedy, he transforms the United States into a fascist dictatorship under military rule where every mutant must be registered. If this sounds familiar, it's because the X-Men comics featured mutant oppression in 1984 when Senator Kelly passed the Mutant Registration Act. Brave New World takes this conflict between the superpowered and the government to its logical conclusion – the act grows in scope until it comes to define world policy: mutants change the outcome of wars, destroy entire cities, and usher in a new age with Kennedy extending his term as president indefinitely. It takes over 20 pages to outline this background, which is summarized just as effectively on Wikipedia: http://en.wikipedia.org/wiki/Brave_New_World_%28role-playing-
_game%29#Alternate_history

Brave New World is the last gasp of old school design, complete with "how to role-play," random full color plates, and long dramatic fiction introducing the setting. Throughout, what would normally be color glossy pictures are converted here in black-and-white for economic printing purposes. Sans color, much of the artwork is considerably less impressive.

In Brave New World superheroes are "Deltas" either for or against this new world order, a tool of the Man or a desperate fugitive using their powers for justice. Complicating matters is the disappearance of the ultra-powerful superheroes known as Alphas. In this world, nobody is multi-classed or high-level.

And that's the problem. Brave New World is obsessed with creating a superhero genre that's sharply defined by its world, which by its very nature means the heroes can't be so powerful that they can trounce government agents. Players can choose only from 10 archetypes: bargainer, blaster, bouncer, flyer, gadgeteer, goliath, gunner, healer, scrapper, and speedster. They can be slightly customized, but their powers, skills, and attributes are predefined. This is a role-playing game where "role" is something of a straitjacket.

The narrow focus applies to the game master too. Forbeck is uninterested in providing much of a toolkit for game mastering the campaign. Throughout the book, any information that would further the campaign (Where are the alphas? How does one become an alpha? What's up with JFK?) are deferred to other supplements. In essence, if you want to know more you have to pay up for future supplements…and since Brave New World came out in 1999 we now know that some of the books were never published. In short, even if you were to buy into what amounts to over a hundred dollars in books, you still wouldn't have the complete setting.

Brave New World does one thing very well: low-level class-based underdog superheroes battling against the government and each other. In that regard it has much in common with the Basic Dungeons & Dragons set. The superhero role-playing game in particular has been changed forever by Champions; players expect to be able to create whatever character they want. That's more a comment on the evolution of game design than Brave New World. It might surprise modern players expecting a more flexible system, but for gamers who want to recapture the feel of X-Men: First Class, Brave New World might be just what they're looking for.

Rating:
[3 of 5 Stars!]
Brave New World
Publisher: Alderac Entertainment Group
by Devon K. [Featured Reviewer]
Date Added: 02/12/2011 16:36:01
I purchased the hardcover print edition of this book. In regards to the printing, the pages seemed a little thin for my liking, but the cover was very nice and the book was very well bound. I have no complaints there.

As far as the game goes, the setting is phenomenal! It stimulates my imagination as I read through the book and myriads of stories and scenes pop into my head, just waiting to be seen in a game! If only for the setting, alone, this book is way worth getting.

The system leaves much to be desired. It appears to be a version of Savage Worlds, but without the good things I love about SW. The character generation options are confusing and the rules are a bit more complex that I feel they need to be. The char gen options are also rather limited. I'm sure there are people who will love the system, but I'm not one of them.

All in all, this book is worth it! If you want to play in a world of dark heroes, where the criminals are the good-guys and the superheroes are on the run, this is the game for you!

Rating:
[4 of 5 Stars!]
Brave New World
Publisher: Alderac Entertainment Group
by Paul S. [Verified Purchaser]
Date Added: 02/04/2011 16:59:21
Brave New World is a simple, elegant system. The d6 dice pool mechanic works well and drives the combat forward quickly so players can get back to the really juicy stuff...the narrative.
Brave New World's setting is an ever expanding collection of mysteries and moral ambiguities that are just plain fun to read, let alone play. Matt Forbeck's style is more like an entertaining history read rather than plowing through a straight rulebook. Makes getting through the rules that much easier as you really want to get to the revealed mysteries in the back of each book. Great stuff.

Rating:
[5 of 5 Stars!]
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