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I picked this one up as part of a bundle for use with Call of Cthulhu (I was really interested in the "Barrow Tomb"). Of the three, this one would be rated number two in my book. The layout is intriguing and there are a lot of halls and tunnels that interconnect in unexpected ways -- excellent for my purposes in that it gives the bad guys multiple escape routes and the good guys lots of opportunities to stumble upon the bad guys unexpectedly -- with the ensuing opportunities for mayhem for everyone.
The product is stunning graphically, though, of course, it's merely a set of pregenerated maps you can use to show an area in your world. You, as the GM will find you need to do almost as much work as if you drew it yourself in terms of filling in the details of what's in the rooms, what the corridors look like, etc. However you are provided with the overall map showing everything in the area, a players version that is more limited in what it depicts (e.g., no hidden doors on theirs) and a blown up version that you could either reproduce for miniatures use, or use to show exactly where everything in a give room or hallway was in excruciating detail.
The pdf is the usual high quality we've come to expect from DriveThru RPG and I had no trouble whatsoever reading the material or seeing anything in the reproduction. Overall, I'll give this one a four since it's more in the "nice-to-have" category than it is either necessary for play or exciting TO play. If you, as the GM, need someplace relatively quickly you can drop into your world (but still have the time to flesh it out), this can work quite well for you. And at least you have really high-quality maps to work from!
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