This really isn't much of a game. You're led by the nose through pre-scripted encounters with a rather lame combat system, and every ending involves you dying. Why do I even bother to play a solo story game if my choices boil down to "Eaten to death or shot to death"? It's one thing to have a dark ending, it's another entirely when it feels like the author wanted to just laugh at you when you fail to survive, again, because there's no way to survive.
I suppose if you like playing games with a sadist GM who decides to nuke your character every time he gets bored, it's a rather similar experience...
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