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Terror Network: A Counter Terrorism RPG by Bedrock Games $9.99
Average Rating:5.0 / 5
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Terror Network: A Counter Terrorism RPG by Bedrock Games
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Terror Network: A Counter Terrorism RPG by Bedrock Games
Publisher: Avalon Game Company
by Ricardo N. [Verified Purchaser]
Date Added: 10/02/2011 11:31:58
Terror Network is a focused role-playing game. Players assume the roles of counter-terrorism agents working together in a variety of operations. Personally, I like games like this, which set out to do one thing well. Everything is tied together: character creation options, action resolution system, even the adventuring system (or operations as they are known in this game.) Furthermore, as another reviewer has already written, the game is to the point. The rules take less than ten pages and give the framework to resolve most situations.

This book is well organized. It starts with the nearly mandatory introduction to role-playing games, with a twist: it includes an overview of the game, with terms that will be used throughout the book. It follows with character creation and equipment and then the game rules. After those, there are background chapters on terrorism and counter-terrorism, ideas on how to run the game and a sample scenario. There is also a useful index at the end.

If there is one thing to complain is that I really liked the concept of the "Character Network" and I wish it could have received some more attention on the rules.

Rating:
[5 of 5 Stars!]
Terror Network: A Counter Terrorism RPG by Bedrock Games
Publisher: Avalon Game Company
by Thomas B. [Featured Reviewer]
Date Added: 02/28/2011 07:06:48
The Good:

- Incredibly comprehensive, well researched.
- Writing is to the point, doesn't beat you over the head with said research.
- Very even handed treatment of the subject matter, and not just US vs Muslims.

The Bad:

- No real treatment of torture, which is rather important for the genre, in my view.
- As with Crime Network, the system probably isn't quite as lethal as it is implied.

For my full review, please visit: http://mostunreadblogever.blogspot.com/2011/02/tommys-take-o-
n-terror-network.html

Rating:
[5 of 5 Stars!]
Terror Network: A Counter Terrorism RPG by Bedrock Games
Publisher: Avalon Game Company
by Christopher L. [Verified Purchaser]
Date Added: 09/24/2010 17:12:19
A while back I was looking for a role-playing game for my wife and brother-in-law whom have never role-played before AND for a good friend of mine who would be playing with us who has been gaming for almost a decade. Likewise, since I have never game mastered before I wanted a game that I could utilize (what I feel is) my broad knowledge about contemporary events. Lastly, and probably most importantly for the new gamers, I was looking for a game that we would all be able to pick up and understand without having to play three sessions to learn.

I went through drivethrurpg.net and looked for a game that had an interesting topic and streamlined gameplay. I am personally interested in hyper-realistic games that I can intertwine with real-world events. It is this guy's opinions that the today's/tomorrows headlines, the world of spies, double-agents, special forces and presidential cabinets are the way to create a compelling story / campaign / scenario.

I looked for quite some time for the perfect game until I stumbled across Bedrock Games' Terror Network. The game was perfect for our group. It has a realistic setting with stories that can all too easily be taken from the headlines, it has a LETHAL combat system (or you can use their Hollywood version that is also included), the rulebook really only has about forty pages of easily understandable (and most importantly REALISTIC) rules, and lastly the game plays QUICKLY because of the rules.

The remainder of the pages in the rulebook help explain the groups and the different types of people that inhabit, well, our current world. There are suggestions and information that cover both foreign and homegrown terrorists as well as many of the different American governmental agencies. Terror Network uses the D10 as its main tool and the personalized character creation is what really sets this game apart.

My gaming group has now played six missions - three of which were tabletop battles using miniatures and three of them were pen and paper investigations in an attempt to track down a Somali terrorist cell in Minneapolis and searching for anti-ship missiles in Venezuela. In all cases the game (read the rules) held up well and at no point was there any finger pointing saying that "the rules don't say that!" Weather it was the lead investigator needing to use an unauthorized wiretap or if it was the blast radius of a fragmentation grenade the rules were there in an easy to read and comprehend manner.

I would highly recommend this game to anyone who wants to try something new or who wants to play in "a world" where essentially every possible scenario, location, and weapon can be found in the click of a finger on the internet. Hopefully this review was helpful and I hope that you give Terror Network a try. For the price, it cannot be rivaled or beat.

Rating:
[5 of 5 Stars!]
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