DriveThruRPG.com
Close
New Account
 
  
 
 
You will lose your chance to get the free product of the week.
One-click unsubscribe later if you don't enjoy the newsletter.
Close
Log In
 
 Forgot password?
 

     or     Log In with your Facebook Account
Browse
 Publisher Info
 Follow Your Favorites!
NotificationsLog in or create an account and you can choose to get email notices whenever your favorite publishers or topics get new items!









Back
Other comments left by this customer:
Dungeon Props :: Kit 01
Publisher: Inspired Device
by Chris H. [Featured Reviewer]
Date Added: 03/25/2013 00:04:30
This product includes both a printable prop—a circular maze that changes as the PCs move through it—and a storyline to help DMs use the maze. The artwork is well done and the maze is cleverly designed. The writing isn’t quite as good as the prop, but the prop itself is worth the price, so you’ll get your money’s worth even if you don’t use the suggested storyline.

Rating:
[4 of 5 Stars!]
Dungeon Props :: Kit 01
Click to show product description

Add to DriveThruRPG.com Order

Dungeon Delve (4e)
Publisher: Wizards of the Coast
by Chris H. [Featured Reviewer]
Date Added: 03/15/2013 15:50:35
When you want to run D&D 4e but you don’t have a lot of time to prepare, Dungeon Delve offers a nice selection of short, combat-oriented mini-adventures. The adventures span the entire range of character levels. Encounter areas can be built using the older sets of Dungeon Tiles, which is great if you happen to have those sets and a bit of a pain if you don’t (though you can always use Gaming Paper, Chessex mats, or other strategies). You can get some replay value from the encounters by taking the video-game approach of imposing time limits (measured in rounds), adding enemies, making enemies harder, changing the terrain effects, and so on. This might even be a good way to let players try out different character concepts. The monster stat blocks reflect the initial wave of 4th edition math, so DMs will probably want to either use monster stats from more recent sources like the Monster Vault (or Compendium), or you might be able to get away with just doubling static damage bonuses to monsters’ attacks. From the perspective of mid-2013, when this book was (re)released as a PDF, it appears a bit dated (you can tell that it’s from the early days of 4e) but still offers a lot to a hurried (or creative) DM.

Rating:
[4 of 5 Stars!]
Dungeon Delve (4e)
Click to show product description

Add to DriveThruRPG.com Order

2e Adventure Tiles: Labyrinth Core Set
Publisher: SkeletonKey Games
by Chris H. [Featured Reviewer]
Date Added: 03/14/2013 15:23:24
The 76 (!) 6" square tiles in this set offer you a myriad of straight, diagonal, and curving corridors and small (up to 3 x 4) rooms with which you can create a wide variety of maze-like dungeon layouts. Although it’s part of the new 2e Adventure Tiles series, this set gives you the ability to create more “old school” dungeon layouts than any previous SkeletonKey product. Fiddling with these tiles takes me back to fiddling around with TSR’s old dungeon geomorphs. Excellent art, creative layouts, and a generous selection combine to make this a fantastic printable tiles product. If you’re already heavily invested in the older style of SKG dungeon tiles, don’t fret; three of the tiles in this set help you connect the new 2e-style tiles (with stone walls) into your old-style tiles (with black walls).

Rating:
[5 of 5 Stars!]
2e Adventure Tiles: Labyrinth Core Set
Click to show product description

Add to DriveThruRPG.com Order

ICONS Hero Creation Quick-Sheet
Publisher: Ad Infinitum Adventures
by Chris H. [Featured Reviewer]
Date Added: 03/14/2013 15:16:24
Current ICONS players and curious onlookers wondering about the game will both appreciate this compact set of tables for character creation. The grayscale version that initially went up when this product went live has now been replaced by a new version that fixes a couple of small errors and, more significantly, reflects changes to the game introduced in the upcoming Great Power supplement from Ad Infinitum. If you’re running a pick-up or convention game or starting a new ongoing ICONS campaign, having several copies of these charts on hand will speed things along significantly. As a free product, it’s a no-lose proposition!

Rating:
[5 of 5 Stars!]
ICONS Hero Creation Quick-Sheet
Click to show product description

Add to DriveThruRPG.com Order

Hex N Square Graph Paper!
Publisher: Lawrence L Bertoniere
by Chris H. [Featured Reviewer]
Date Added: 03/11/2013 18:51:55
This simple product is exactly as advertised. If you need a quick grid in PNG format, just make a copy of the included files and go to town. Very straightforward, inexpensive, and useful.

Rating:
[5 of 5 Stars!]
Hex N Square Graph Paper!
Click to show product description

Add to DriveThruRPG.com Order

ICONS: Hero Pack 4
Publisher: Ad Infinitum Adventures
by Chris H. [Featured Reviewer]
Date Added: 03/08/2013 09:51:15
It’s exciting to see a new release from Ad Infinitum Adventures supporting the ICONS line! This one, like the Hero Packs previously released by Adamant, presents a collection of superheroes suitable for use as PCs or NPCs in your ICONS games. If you’re looking for villains, you should be aware that only one appears in this pack (Sigma, p. 42); all the others are heroes. This makes HP4 less useful for ongoing campaigns, but a good source of pregens for cons or pick-up games. Twenty-two of the characters featured here were submitted by ICONS fans who backed the Great Power Kickstarter (in the interests of full disclosure, I should say that I am one of those backers); the others were created by Steve Kenson and/or Dan Houser, and are either updates of iconic characters from earlier publications (like the core rulebook) or are previews of new iconic characters featured in Great Power (and perhaps other AIA publications to come). There are plenty of cool superheroes in this pack; some are more similar than others to existing comic-book characters. One thing that stands out is the prevalence of characters grounded in Celtic lore—Boudicca, Ruadan, Lugh—although you also have one character each drawing on Norse (Greta Dammerung), Egyptian (Sekhmet), and Greek (Shepherd) mythology. The initial release contained some embarrassing cut-and-paste errors and typos, but Dan Houser acted quickly to repair the most egregious ones in the stat blocks. The character bios and descriptions still have some inconsistencies and mechanical errors, probably due to using backers’ text “as is” without substantial editing. On the other hand, the cover price of $8 comes out to less than a quarter per character, so you’re getting good value despite the writing errors. And, as always, Dan Houser’s artwork is flavorful and evocative. Aside from my own contribution, my favorite characters in this pack (whether due to artwork or stats and backstory) are the Blade (think John Constantine with a magic sword), Dr. What (a plot device, not a PC), Ghost Fox, Gerta Dammerung (for her name if nothing else), Megaton, Megavolt (admittedly kind of a cross between Captain Marvel/Shazam and Johnny Thunder), Ruadan, and Tesla.

Rating:
[4 of 5 Stars!]
ICONS: Hero Pack 4
Click to show product description

Add to DriveThruRPG.com Order

Dungeonlands Original Soundtrack
Publisher: Savage Mojo
by Chris H. [Featured Reviewer]
Date Added: 02/04/2013 17:41:34
Let’s start with the most obvious plus: this is beautiful, inspiring music. I can’t really place it in the context of Dungeonlands, because I don’t know anything about Dungeonlands and the only Savage Mojo products I use are system-neutral (maps and such). Therefore, I can’t comment on whether or how the music fits the implicit storyline. But I can tell you that “Anat’s Lament” is haunting, “Heroes Arrive” is epic, and “Battle for the Catacombs” takes a while to build up to its exciting peak. Each of the six tracks comes in two versions, its standard version and then a “trailer version” that is more or less half the length of the standard version.

Now for the bad part: if you’re thinking about using these tracks as soundscapes to score an RPG session, I think you’ll be disappointed. Each individual track has a lot of ups and downs within itself, making for great listening but poor backgrounding. There are also a lot of vague choral vocals that could distract from your speech around the table. Also, the tracks don’t loop. At all. The beginnings and especially the endings are much too distinct for that, and the tracks are short enough (ranging from 3:31 to 6:37 for the non-trailer versions) for the transition to be very noticeable. Compositions like these could be great in a movie where the length of the scene and the length of the music correspond precisely; they are not so good at the gaming table, where the length of a scene can be unpredictable. I’ve never known an RPG meeting with a dragon to take precisely 5:43, for example.

And so the value of this product depends on its purpose. I won’t be using any of these tracks at the gaming table, because of the looping problem I mentioned earlier. However, I’m very glad to have this music in my listening library. It’s great for inspiration while I plan and prepare as a GM.

Rating:
[4 of 5 Stars!]
Dungeonlands Original Soundtrack
Click to show product description

Add to DriveThruRPG.com Order

Deities & Demigods (1e)
Publisher: Wizards of the Coast
by Chris H. [Verified Purchaser]
Date Added: 01/23/2013 13:01:30
When my friends and I were first discovering AD&D back in the late 1970s and early 1980s, Deities & Demigods was one of my favorite rulebooks. I must have learned, or perhaps mislearned, more mythology from Deities & Demigods than from Hamilton and Bullfinch combined. Although the copy I bought upon its original publication in 1980 eventually passed to my brother and then into obscurity, a friend recently gave me his childhood copy. I’m delighted, nonetheless, to have access to the book in PDF format.

The content holds up as well as it ever did; it remains to be seen how easy it will be to plug some of the fightable monsters into D&D Next, but the important things about deities are their descriptions and portfolios, not so much their stat blocks. In this regard, Deities & Demigods remains the premiere D&D source for importing real-world pantheons and other fantasy mythologies into D&D. This volume contains some fantastic black and white line drawings, too—Jim Roslof’s fantastic action shot of Thor on p. 107 is one of the most outstanding. Sadly, this PDF contains the edition that omits the Cthulhu/Lovecraftian mythos and the Melnibonean mythos (even though the Credits and Acknowledgements still offered “special thanks to Chaosium” for permission to use those materials).

In terms of production values the PDF is fairly good for a scan, and the OCR seems to be pretty clean. The file is thoroughly bookmarked, although the bookmarks are poorly organized (the Egyptian mythos and beyond sit at a different outline/indent level than the others) and inconsistent (individual entries are bookmarked for the American Indian mythos through the Chinese mythos, but not for the Egyptian mythos and beyond). There’s also at least one spelling error in the bookmarks (“Foreward” instead of “Foreword”) that doesn’t reflect the actual text of the book. Otherwise, the conversion is well done.

Rating:
[4 of 5 Stars!]
Deities & Demigods (1e)
Click to show product description

Add to DriveThruRPG.com Order

ICONS: The Sidereal Schemes of Doctor Zodiac
Publisher: Ad Infinitum Adventures
by Chris H. [Featured Reviewer]
Date Added: 01/21/2013 23:36:41
I missed out on a chance to get to play this adventure at a convention when ICONS was first released, so I’m delighted that it’s available for purchase. Originally written as an introductory adventure for players new to ICONS, The Sidereal Schemes of Dr. Zodiac provides plenty of action and fun for any ICONS group. The story lets heroes experience the origin of a new supervillain, one who could easily become a recurring villain in your series. If you’re just starting to play ICONS, you could do a lot worse than to start with this adventure. Careful readers will trip over a few punctuation errors, but the adventure is well worth the price.

Rating:
[4 of 5 Stars!]
ICONS: The Sidereal Schemes of Doctor Zodiac
Click to show product description

Add to DriveThruRPG.com Order

[Icons] Heroic Moments: The Possession of Dr. Diamond
Publisher: Purple Duck Games
by Chris H. [Featured Reviewer]
Date Added: 01/17/2013 21:03:44
In this single-scene scenario, a supervillainous plot goes horribly wrong, creating even more problems than if the supervillain had simply succeeded. With a reasonably interesting villain and a combat encounter that’s more than just throwing punches, “The Possession of Dr. Diamond” definitely adds up to fun, and in terms of its storyline it’s a worthy addition to the Heroic Moments line. The formatting is clean and usable but uninspired and uninspiring, but Brian Brinlee’s illustration of Dr. Diamond is rather nice. In Dr. Diamond’s stat block, his origin is out of place (stuck smack in the middle of his qualities). Punctuation is used inconsistently, and there are a few other grammatical and formatting issues, but nothing too disruptive. I’m not sure why p. 1 proclaims this an “ashcan” supplement; that term usually implies a prepublication version or work in progress. These weaknesses do limit my rating to four stars, but the bottom line is that “The Possession of Dr. Diamond” gives the GM a good return on investment. In fact, it plants the seeds for an even longer series of encounters with Dr. Diamond, perhaps a whole issue fleshing out Diamond’s reputation and transformation. It’s definitely worth the price and few ICONS GMs will regret buying it.

Rating:
[4 of 5 Stars!]
[Icons] Heroic Moments: The Possession of Dr. Diamond
Click to show product description

Add to DriveThruRPG.com Order

D-Percent - Russian Names
Publisher: Black Falcon Games LLC
by Chris H. [Featured Reviewer]
Date Added: 09/01/2012 20:29:29
The whole reason I bought this product was because I don’t know enough about Russian language and culture to come up with good Russian NPC names on my own; therefore, I can’t comment with any degree of actual knowledge on the authenticity of these names. These three lists (male names, female names, and family names) certainly seem to provide cool-sounding Russian names, though. The compiler has avoided too many overly-familiar names, so you’re not going to inadvertently generate “Fyodor Dostoevksy,” “Vladimir Lenin,” or “Grigori Rasputin” that you’ll immediately have to re-roll. All in all, a handy chart to have around if your game includes Russian characters, and for the price of a candy bar.

Rating:
[5 of 5 Stars!]
D-Percent - Russian Names
Click to show product description

Add to DriveThruRPG.com Order

Journey Down Carnival Street [Horror/Modern Crime/Police Theme Music]
Publisher: Fishwife Games
by Chris H. [Featured Reviewer]
Date Added: 09/01/2012 20:16:10
The first two minimalist minutes of this track didn’t bring a carnival (of either the county fair or Rio de Janeiro variety) to my mind. Instead, I pictured a tense scene with PCs trying to defuse a ticking time bomb. Later, the combination of what sounds like banjo- or guitar-picking in an almost bluegrass style with heavy doses of electronic “whining” gives the piece a kind of multiple personality disorder. Maybe composer Dave Woodrum meant for the “whines” to sound like trumpets, but they don’t; if they did, and if the banjos were louder, the piece might successfully evoke a bayou parade. If that’s what Woodrum wanted to achieve, the plan didn’t quite survive contact with his orchestration software. Better instrumentation, or better output results, would improve the track significantly.

Rating:
[3 of 5 Stars!]
Journey Down Carnival Street [Horror/Modern Crime/Police Theme Music]
Click to show product description

Add to DriveThruRPG.com Order

Sonic Stock: Raining (Royalty Free Music)
Publisher: Fishwife Games
by Chris H. [Featured Reviewer]
Date Added: 09/01/2012 20:06:16
This track kicks off very nicely with solid percussion and ethereal instrumentals, but soon slides into some tinny synth that sounds like it’s maybe supposed to be flute or clarinet, but it’s a little hard on the ears. This alternation continues throughout the piece, combining some great background music with some that’s just a little too piercing. The results, then, are quite mixed. (Also, filling the album field in the ID3 tags with “No alubm - Royalty Free Music,” complete with the misspelling of “album,” inconsistent capitalization, and missing hyphen between “royalty” and “free” annoys those of us who are fastidious about organizing our music libraries.) By the way, I wouldn’t have thought of rain at all if not for the title of the piece. I would have associated this piece with an investigative scene where the PCs aren’t necessarily in immediatedanger, but they could be if they make the wrong turn. I presume that the rather high price tag derives from the perpetual royalty-free license.

Rating:
[3 of 5 Stars!]
Sonic Stock: Raining (Royalty Free Music)
Click to show product description

Add to DriveThruRPG.com Order

Sonic Stock: Foxy (Royalty Free Music)
Publisher: Fishwife Games
by Chris H. [Featured Reviewer]
Date Added: 09/01/2012 19:16:36
In almost every way, “Foxy” is one of Dave Woodrum’s best musical offerings to date (September 1, 2012). The composition, orchestration (heavy on strings, winds, and indistinct vocals), and (digital) performance combine very nicely here to evoke a sense of mystery and danger—perhaps not immediate danger, but it’s lurking out there somewhere. This track loops fairly well; if you’re into your game, you won’t even notice. Fishwife would have done better to put “Sonic Stock” in the album field of the ID3 tags rather than the (currently overloaded) title field, but other than that, there’s pretty much no negative to this piece except for the rather high price. I presume the $5 pricetag reflects the perpetual royalty-free license that accrues when you buy the track, since the track isn’t especially lengthy.

Rating:
[4 of 5 Stars!]
Sonic Stock: Foxy (Royalty Free Music)
Click to show product description

Add to DriveThruRPG.com Order

Marvel Heroic Roleplaying: Civil War Fifty State Initiative
Publisher: Margaret Weis Productions
by Chris H. [Featured Reviewer]
Date Added: 09/01/2012 13:22:05
This supplement gives you a Howard the Duck datafile. 'nuff said.

Okay, so maybe there’s more to say than that. This supplement to the Civil War event book really gives you two things, in very unequal measure. First, it gives you about half a dozen short action scenes set in the aftermath of the Civil War—two scenes for each of three teams, the Initiative (well, sort of a network of teams), the Thunderbolts, and the Heroes for Hire. Second, and mostly, it gives you datafiles for a whole bunch of second- and third-string heroes from the Marvel Universe … yes, including Howard the Duck.

It’s basically a roster book, so a glance at the table of contents should pretty much tell you whether you want the book or not. For me, Howard really was pretty much the highlight of the book, but whether that tells you more about me or about the book is for you to decide. Personally, I’m not very interested in most of the heroes included. The Great Lakes Champions, Liberteens, the Shadow Initiative, the folks training at Camp Hammond, and even the Rangers (I’m a Texas native, though living elsewhere now) don’t interest me very much. I have no desire to play them or run an adventure featuring them. The Thunderbolts might be a different story, though I’d personally use them as antagonists, not as the heroes. That pretty much leaves the Heroes for Hire.

The distribution of the datafiles throughout the book can be a little bit annoying, even confusing. Some datafiles, about half a page long with red backgrounds, are presented along with the action scenes and the team descriptions. Thus Baron Zemo’s datafile appears on p. FS55, in the section of the book dedicated to the Thunderbolts (pp. FS50–FS63). Here’s where you’ll also find Eel, Mongoose, Porcupine, American Eagle, Jack Flag, Sepulchre, and Steel Spider, in connection with two action scenes featuring the Thunderbolts. But to find datafiles for Bullseye, Moonstone, Radioactive Man, Songbird, Swordsman, and Venom, you look in the back of the book, where each has a two-page spread with a blue background. I’m not sure why Swordsman rates a two-page spread and Zemo only gets half a page, but I am sure that it’s a bit of a pain tracking where each datafile is found. Consistently grouping the characters with their teams or consistently listing everybody at the end in alphabetical order would have made the book more convenient to use.

When the PDF of this book was first released, the image resolution was terrible, but MWP updated the product with a better-looking version. That’s good responsiveness and customer service … but it doesn’t really make the book any more useful for me. The book accomplishes its goal well. It’s just not a goal that really lights a spark in my GMing heart; the book does not inspire me to want to use these characters. GMs, er, Watchers who have an interest in these characters will love it.

Rating:
[4 of 5 Stars!]
Marvel Heroic Roleplaying: Civil War Fifty State Initiative
Click to show product description

Add to DriveThruRPG.com Order

Displaying 91 to 105 (of 677 reviews) Result Pages: [<< Prev]   1  2  3  4  5  6  7  8  9 ...  [Next >>] 
Back
You must be logged in to rate this
0 items
 Gift Certificates