As the name implies, this module presents the second of a two-part adventure. Conceivably, you could run Issue 2 without having run Issue 1, but the story will make a lot more sense if the PCs have been through the adventure in Issue 1. Originally slated for publication in the 1980s but never released, this adventure takes the superheroes on an undersea voyage to overthrow Queen Shalel, the tyrant who has usurped the throne of the city of Aquina from its rightful occupant, Prince Kalm, who has appealed to the PCs for help. Aquaman and Sub-Mariner fans should enjoy the story considerably. Believe it or not, the module actually includes “wandering monster tables” for use during the heroes’ transit to Aquina. However, these are just mundane sea creatures or “giant” varieties. Cliffe actually punts on creating any exotic undersea monsters; the second random encounter table includes the entry “Unknown,” but the description simply tells the GM to make up something similar to an aquatic dinosaur (no statistics are given).
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