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Shadowrun: Mercurial
Publisher: Catalyst Game Labs
by Peter H. [Verified Purchaser]
Date Added: 09/29/2012 19:25:23
This is a terrible railroad of an adventure but I love it. The back story is deep, real deep with multiple goals and a great simple bodyguard mission as the top layer of this convoluted cake. Its worth the price just for the crazy backstabbing stories alone. The GM will have to modifiy this one to get rid of the railroad bits but this one should get your GM juices flowing. You can also reskin the players and factions several times and your players will never know.

Rating:
[4 of 5 Stars!]
Shadowrun: Mercurial
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Shadowrun: 2050
Publisher: Catalyst Game Labs
by Peter H. [Verified Purchaser]
Date Added: 09/29/2012 19:17:37
This could have been a great book but just falls flat. 2/3rds of the book are all about whos who in 2050. Its like cliff notes from corporate shadowfiles and some other books. Then you get to the rules for magic and frankly with how easy it is to summon spirits in 4e its either mages suck or the GM has to be a dick to the shaman player as the rules are basicly shamans get free mentor spirits and loose binding, mages have to bind their spirits (6 pages). Moving on the matrix chatper is bringing back the 1e stats to 4e matric rules, though with lower numbers so its slightly less bean counting. The only real prblem with the matrix rules (if you wanted 1e stats with 4e rules) is a lack of good explination on how 1e matrix functions, it assumes you understand it a bit which would be fine if the authors had not spent the first 140 pages explaining about the world like you never read or played a previous edition. Matrix chapter comes in at 16 pages. Last is gear... which 90% is a complete waste of space as its gear SR4 books already had in them. I dont know how the featured reviews can rate this book so high other than nalstagia or blind love of the product line.

Rating:
[2 of 5 Stars!]
Shadowrun: 2050
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Shadowrun: 4th Ed. 20th Anniversary Core Rulebook
Publisher: Catalyst Game Labs
by Peter H. [Verified Purchaser]
Date Added: 03/24/2011 13:03:28
This is a beautiful book and well organized. They have cleaned up a bit of the rules from 4e but its essentially the same game. If you are an old time fan looking to get back into Shadowrun or new to Shadowrun this is probably the book you should buy. While I do prefer older editions SR4A is streamlined and arguably easier to play. New players may want to pick up the runners toolkit for PACKS as this new edition adds to the slowness of character creation by using a point build system. The Matrix rules are very close to the 1e rules only nodes are now generic and you no longer get to add your reaction attribute. There is almost no difference between a Hermetic Mage and a Shaman from a mechanics standpoint and target numbers are no longer variable. If this sounds like the streamlining you always wanted you should pick it up.

Rating:
[4 of 5 Stars!]
Shadowrun: 4th Ed. 20th Anniversary Core Rulebook
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Shadowrun: Attitude
Publisher: Catalyst Game Labs
by Peter H. [Verified Purchaser]
Date Added: 03/24/2011 12:42:39
This book is very hard to review because its going to be useful and not useful in different ways to different people. This book is an update to several older books including the Neo-Anarchist Guide to Real Life, Shadowbeat, On Stage Before, and others. First off it lives up to the name Attitude as much of the street talk comes off as an internet flame war in places. The first few chapters will be less useful to veteran players as its more about where shadowrunners come from and what life is like which we have all read before. They also give some common mission ideas and some general advise that may or may not be useful to you. Next they go over music artist and trideo all of which felt short but I LOVE that stuff so maybe its just me. They also go over BTLs, Sports, Pirate Media, some Celebrities. All these sections are as useful if you find them interesting. I think for old timers this is really a 2 or 3 star book but for new shadowrun players its probably 4 stars. I would have liked to see the "where do shadowruners come from" and "life on the streets" and "gear" sections dropped and put into another book so we could have had more on the music, sports, etc. For example each music artist has a one or two paragraph summery, I would have like to see them get a full page at leased.

Rating:
[3 of 5 Stars!]
Shadowrun: Attitude
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Shadowrun: Harlequin
Publisher: Catalyst Game Labs
by Peter H. [Verified Purchaser]
Date Added: 01/03/2010 23:13:27
This is a classic adventure and a really good one at that. The ending can be a bit railroady as the PCs watch the events unfold but everything leading up to that is an interesting puzzle. The scan could be darker, its very light and thus hard to read on my itouch with its small screen.

Rating:
[4 of 5 Stars!]
Shadowrun: Harlequin
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