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Villains and Vigilantes: From the Deeps of Space $4.00
Average Rating:3.7 / 5
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Villains and Vigilantes: From the Deeps of Space
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Villains and Vigilantes: From the Deeps of Space
Publisher: Fantasy Games Unlimited
by Christopher H. [Featured Reviewer]
Date Added: 06/18/2012 09:36:26

There’s nothing quite like an alien invasion to bring superheroes together (just think of the Justice League cartoon from 2001, or the JLA origin story in the New 52), and this “classic” module for Villains & Vigilantes does a good job—for the mid-1980s—of dressing an alien invasion up in spandex and dice. Well, mostly. The space invaders themselves, the Capellans, are a really stupid-looking race, with green reptilian bodies and brown, furry canine heads. Their initial strategy, though—establish a beachhead in a relatively “unimportant,” undefended area—is reasonable enough. Although the adventure is called “From the Deeps of Space,” it actually has two roughly equal parts: “From the Deeps of Space” and “Into the Deeps of Space.” Not only does author Stefan Jones introduce interstellar travel rules (modified slightly, according to editor Scott Bizar, by Jack Herman and Jeff Dee), but he also provides a starmap of the systems “near” Capella, a good aid for GMs who take their heroes into that region of space. Bill Reinhold’s artwork fits the V&V style to a T. This new PDF version of an old print product does have a very few OCR problems. Overall, the adventure is good, not great; the best part may be the interstellar travel rules.



Rating:
[3 of 5 Stars!]
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