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This pdf is tough to evaluate. On the one had, it has VERY LOW production value: zero art and lots of white space. A lot of the text and indeed the concept of the game are taken directly from Sword Noir, a very high production value pdf. Tales of Treachery's mechanics are its saving grace. It has what amounts to a die pool system using fudge dice, which I can't say I've seen before. And to be fair, the author does do his own delving into the Sword & Sorcery genre, adding to the material lifted from Sword Noir. I'd be much more enthusiastic about Tales of Treachery had I paid $1.99 for it, but it is a version of fudge/ FATE that I'd like to actually play, which says something.
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