DriveThruRPG.com
Close
New Account
 
  
 
 
You will lose your chance to get the free product of the week.
One-click unsubscribe later if you don't enjoy the newsletter.
Close
Log In
 
 Forgot password?
 

     or     Log In with your Facebook Account
Narrow Results
 Publisher Info









Back
Cults of the Young Kingdoms Second Edition

This product is no longer available from DriveThruRPG.com

Average Rating:4.0 / 5
Ratings Reviews Total
0 0
1 1
0 0
0 0
0 0
Cults of the Young Kingdoms Second Edition
Click to view
Cults of the Young Kingdoms Second Edition
Publisher: Mongoose
by Berin K. [Featured Reviewer]
Date Added: 03/04/2012 18:35:47
"There is no salvation in this world – only malevolent doom!’ - Elric of Melnibone

The Lords of Law, the Lords of Chaos, and the Elements don't really care about Men, but that doesn't stop Men from trying to make sense of the universe. This sourcebook tries to deal with religion (or, as it's called here, myth) in the world of Michael Moorcock's Elric, in the context of offering new options for roleplaying. A lot of this has been crafted from whole cloth, using nothing more than a name that was dropped in passing during one of Moorcock's stories. A good deal actually pulls from the Corum stories. It's a sizeable effort to deal with a topic that doesn't come up very often in the original work.

The way around canon is the disclaimer that it's up to the gamemaster to decide how much of this actually exists, and how much was just created by men's imagination. Either way, myths have power. They are as real a people believe them to be. Cults are also exactly that. There are no state religions or grand cathedrals, just smaller groups meeting in secret, or at least quiet, places. Their lack of canonicity can be hand-waved away by the lack of importance in the saga of the Eternal Champion.

The format follows the same as in the RuneQuest Core Rulebook. Again, I have to pause and say that I think RQ is a great fit for Elric. There's a lot here on creating cultist characters, either as adversaries or player characters. Remember, Rakhir the Red Archer was a Chaos cultist before he met Elric, so it's not a stretch.

This is a meaty supplement. If you play the Elric RPG, or play RuneQuest and are looking for a combination player's expansion and monster book, you need this. If, like me, you just read these because you're fascinated with sword and sorcery settings in general and Moorcock's universe in particular, it is worth a look. As with everything I've read for this game, it is well researched and written with love.

Rating:
[4 of 5 Stars!]
Displaying 1 to 1 (of 1 reviews) Result Pages:  1 
Back
You must be logged in to rate this
0 items
 Gift Certificates