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Things to Do #1: Raid the Peril Pits of Doctor Vore $5.56
Average Rating:3.6 / 5
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Things to Do #1: Raid the Peril Pits of Doctor Vore
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Things to Do #1: Raid the Peril Pits of Doctor Vore
Publisher: Dakkar Unlimited
by Alastair M. [Verified Purchaser]
Date Added: 08/08/2013 08:05:22

Dakkar Unlimited have only gone partway to providing a fully-detailed scenario for their mature-adults "Hot Chicks: The RPG" here. What you get is a lot of their good-CGI-quality artwork, including full page height back and front illustrations for every NPC, repeated as a set scaled-down for use as 25mm "A"-frame standee figures ready to print out on one page. There are also two objects and one creature from the eponymous Doctor's lair, effectively floor-set pit traps-cum-disposal mechanisms. These too reappear as flat, 25mm-scale 2D counters on the "minis" page.

The story basics are sketched-out in short chunks throughout the book, mostly as NPC notes, although a little of the background information is given very briefly separately. This is irritating as a presentation, and is difficult to use in play, when you may need to find a key comment quickly, an especial problem as you can't copy & paste from this PDF to compile your own GM's notes version, or one without all the artwork. Conversely, you can't show players the NPC artwork as a game-aid without hiding or cutting-off the text paragraph at the foot of each page.

Something that's actually missing is a plan of the Doctor's factory lair. Given Dakkar's fondness for using huge amounts of CGI figure and scene-setting artwork in their "Hot Chicks" products, this seems an odd omission here. With the standees and counters, and the importance of combat and where everyone is from the core rules when stories reach a crunch-point, it's also curious there are no quality 25mm-scale tabletop battle maps of even the more likely centrally-important lair rooms for the paper minis to scrap across. While these lacks and the sketchy story notes do allow much flexibility, they also mean more work for the GM in advance, which can be unhelpful.



Rating:
[3 of 5 Stars!]
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Things to Do #1: Raid the Peril Pits of Doctor Vore
Publisher: Dakkar Unlimited
by Douglas B. [Verified Purchaser]
Date Added: 12/29/2007 15:49:29

First the artwork is once again Arion-quality through and through. Secondly, the figures can be used outside of the adventure. Not in a wide range of use, but they still have utility in other games, especially the security troopers, without real stretching. Third, tha adventure is well written in the confines of the idea presented.

The other side of the coin is that the adventure just really did not turn out to appeal to me. It seemed just another way to get the female NPCs' clothes off. If I was really into something like that, I would be playing the Leisure Suit Larry style video games alone instead of sitting at a table playing with friends.



Rating:
[3 of 5 Stars!]
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