The positives FAR outweigh the negatives in this supplement. the only "typo" I've found is the part where additional armor cannot be added to pseudo-bios. (They can get up to 12 [cloth] but it makes them HEAVY.) Fact is, MT's combat system is based on Striker and the math for the Striker conversions is in B8. And I've ALWAYS used this to build MT robots.
-BUT NOW- it's been fully integrated with the MT system, one can literally build a starship that IS a robot. And the material type modifiers per tech level apply to robot chassis now, which I always thought was a great tweak. -AND- a lot of the skills that were never adequately described in B8 or 101 Robots are WELL described, plus a bunch of cool new skills, lots of little things that were not clear in the earlier material have been made clear and amplified on. For instance, cargo handling? Does a robot need that to move objects around without breaking them? No, turns out it's the specialized skill of a cargo master. And cooler devices and more of them. Full MT integration!!! Kudos!!! <3 <3 <3
Classement: | | [4 sur 5 étoiles!] |
|