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NARRATIVE COMBAT: Story Driven Action For D20 $0.00
Publisher: Adamant Entertainment
by Paul P. [Verified Purchaser] Date Added: 01/05/2006 00:00:00
It's an interesting take on d20 combat (and on combat-heavy games in general) - rather than beat up mooks and monsters individually, you basically tot up each character's combat effectiveness as a generic score and then use it to reduce a given plot point's threat rating until the GM determines that you've won (or not), rather like applying an abstract battlefield system to party-level fights. It all feels a bit hands-off to me, so I won't be using it.

QUALITY: Acceptable

VALUE: Satisfied


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NARRATIVE COMBAT: Story Driven Action For D20
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