Very short adventure - basically two encounters with an additional very "traditional" setup to introduce characters to the adventure. You could actually call this module a two-part along the road encounter.
Additional information on locals (not really conected to the story line) and NSCs (mostly long list of talents and values) dors not add much value to the product.
Crafty Gamemasters can use to different adventure hooks to expand this to a two session adventure, otherwise this "shard" will be played through very quickly.
But at this price you get at least one fun evening for less than 5 bucks.
Production value is at the overall upper range we are used to from RedBrick.